No Joystick Allowed Challenge: Difference between revisions

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* twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle
* twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle
* repeated pole grabs, which provides a way of changing Mario's angle
* repeated pole grabs, which provides a way of changing Mario's angle
* ground pounding, which provide a way of manipulating RNG (specifically, by advancing RNG by 80 calls)
* ground pounding, which provides a way of manipulating RNG (specifically, by advancing RNG by 80 calls)


Difficulties to this challenge include the following:
Difficulties to this challenge include the following:

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