Bowser: Difference between revisions

Jump to navigation Jump to search
552 bytes added ,  22 November 2018
moves
(→‎Information: HOLP stuff)
(moves)
Line 17: Line 17:
'''Bowser''' is the main antagonist of the game. [[Mario]] fights Bowser at the end of each [[Bowser Stage|Bowser stage]] in a circular arena surrounded by five [[bomb]]s. Mario must throw Bowser into these bombs to defeat him. Bowser's moves and HP change after each fight.
'''Bowser''' is the main antagonist of the game. [[Mario]] fights Bowser at the end of each [[Bowser Stage|Bowser stage]] in a circular arena surrounded by five [[bomb]]s. Mario must throw Bowser into these bombs to defeat him. Bowser's moves and HP change after each fight.
==Information==
==Information==
Mario can [[List of actions#Picking Up Bowser|grab Bowser's tail]] with a special [[action]] called Picking Up Bowser. He then enters [[List of actions#Holding Bowser|Holding Bowser]] when swinging him and finally [[List of actions#Releasing Bowser|Releasing Bowser]] when throwing him. Bowser is a special type of grab called a [[rotational grab]], separate from [[light grab]] and [[heavy grab]]. He updates the [[HOLP]], but appears in front of Mario rather than at the HOLP when released.
Mario can [[List of actions#Picking Up Bowser|grab Bowser's tail]] with a special [[action]] called Picking Up Bowser. This action can be entered by [[diving]] into Bowser or by pressing B when having been near his tail and not having been too far from him since then, and can be done even if the A button is held. Mario then enters [[List of actions#Holding Bowser|Holding Bowser]] when swinging him and finally [[List of actions#Releasing Bowser|Releasing Bowser]] when throwing him. Bowser is a special type of grab called a [[rotational grab]], separate from [[light grab]] and [[heavy grab]]. He updates the [[HOLP]], but appears in front of Mario rather than at the HOLP when released.
 
==First Fight (Bowser in the Dark World)==
==First Fight (Bowser in the Dark World)==
In [[Bowser in the Dark World]], Bowser has an initial HP stat of 1. [[Coin]]s sometimes appear when he breathes fire.
===Moves===
* Dance: Bowser can dance. This stops him from moving or turning for the duration of an animation.
* Breathe fire: Bowser spawns [[fire]] from his mouth in certain patterns.
* Jump: Bowser jumps, spawning [[Bowser wave]]s.

Navigation menu