Stomp on the Thwomp: Difference between revisions

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Minor changes, adding two images. Need to add more, but they help break the article up.
(Fixed jong's link, removed "actually", small grammar, added pendulum box strat)
(Minor changes, adding two images. Need to add more, but they help break the article up.)
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Once all 64 coins have been cloned, another clone must be used to place a fire clone before the ledge leading to the cogs. A single star dance clip is not enough height to reach the ledge, but a fire burn into a star dance clip is. To avoid immediately burning on the fire clone, it is placed carefully using the hand to push Mario out of the way.<ref>[https://youtu.be/upzprhsB9D0 "TTC To Cogs 0x Using 1 Fire Clone" by pannenkoek2012]</ref> With the fire clone set, the ! block containing three coins above the second is broken, and one of the coins is cloned. This allows the 100 coin star to be placed in a spot that allows the star dance clip without needing a bob-omb to still have its coin. At this point, the set-up is complete and Mario can now burn and then clip up to the area near the cogs.
Once all 64 coins have been cloned, another clone must be used to place a fire clone before the ledge leading to the cogs. A single star dance clip is not enough height to reach the ledge, but a fire burn into a star dance clip is. To avoid immediately burning on the fire clone, it is placed carefully using the hand to push Mario out of the way.<ref>[https://youtu.be/upzprhsB9D0 "TTC To Cogs 0x Using 1 Fire Clone" by pannenkoek2012]</ref> With the fire clone set, the ! block containing three coins above the second is broken, and one of the coins is cloned. This allows the 100 coin star to be placed in a spot that allows the star dance clip without needing a bob-omb to still have its coin. At this point, the set-up is complete and Mario can now burn and then clip up to the area near the cogs.


From here, the insta-released bob-omb from earlier is reactivated. Since the bob-omb was dropped and is out-of-bounds, it snaps to Mario's current location. The bloated bob-omb is used to help navigate up the cogs to reach the Roll into the Cage area. This part has been somewhat obsoleted- using a technique called "cog mis," Mario can retain vertical speed onto the highest cog using the cogs misalignment, allowing him to reach the walkway to Roll into the Cage (which normally costs an A press).<ref>[https://youtu.be/7eK2yszTfyA "Cog Misalignment (A press save SOON!)" by DeRockProject & the Attack of the Really Long Channel Name]</ref> Currently, though, there is no better usage of the bob-omb to save A presses, so it is still used here due to the difficulty in cog misalignment.
From here, the insta-released bob-omb from earlier is reactivated. Since the bob-omb was dropped and is out-of-bounds, it snaps to Mario's current location. The bloated bob-omb is used to help navigate up the cogs to reach the Roll into the Cage area. This part has been somewhat obsoleted- using a technique called "cog misa," Mario can retain vertical speed onto the highest cog using the cogs misalignment, allowing him to reach the walkway to Roll into the Cage (which normally costs an A press).<ref>[https://youtu.be/7eK2yszTfyA "Cog Misalignment (A press save SOON!)" by DeRockProject & the Attack of the Really Long Channel Name]</ref> Currently, though, there is no better usage of the bob-omb to save A presses, so it is still used here due to the difficulty in cog misalignment.


Near Roll into the Cage, Mario now uses [[HSG|hyperspeed grinding]] to build up speed in the "Sidney Spot".<ref>[https://youtu.be/3I7y6zYEOGU "Interesting TTC Hyperspeed Spot" by Sidney600SM64]</ref> This essentially works by repeatably falling and landing, which can gain speed over time. Once Mario has enough speed, he can jump out of the spot to convert it to vertical speed, allowing him to land in the area near the The Pit and the Pendulums star. This is the first A press.
Near Roll into the Cage, Mario now uses [[HSG|hyperspeed grinding]] to build up speed in the "Sidney Spot".<ref>[https://youtu.be/3I7y6zYEOGU "Interesting TTC Hyperspeed Spot" by Sidney600SM64]</ref> This essentially works by repeatably falling and landing, which can gain speed over time. Once Mario has enough speed, he can jump out of the spot to convert it to vertical speed, allowing him to land in the area near the The Pit and the Pendulums star. This is the first A press.
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=== Still Setting ===
=== Still Setting ===
[[File:Still Cog Pedro Spot.png|300px|thumb|right|The pedro spot and angle used for the x5 still method.]]
Prior to even entering TTC, a [[HOLP]] is set  in [[TTM]]. After entering the course, the first thing done is to instant release a bob-omb at the HOLP which will later be utilized in the cog area of the clock.  
Prior to even entering TTC, a [[HOLP]] is set  in [[TTM]]. After entering the course, the first thing done is to instant release a bob-omb at the HOLP which will later be utilized in the cog area of the clock.  


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Finally at the cogs, Mario can use the bob-omb to push himself into the cog pedro spot with a precise location and angle. After building up enough speed, Mario jump dives straight to the top of the thwomp, from where he can dive recover into the star. The jump to the thwomp is the fifth A press.
Finally at the cogs, Mario can use the bob-omb to push himself into the cog pedro spot with a precise location and angle. After building up enough speed, Mario jump dives straight to the top of the thwomp, from where he can dive recover into the star. The jump to the thwomp is the fifth A press.


=== Possible Improvements ===
=== Potential Improvements ===
==== Random Cog Pedro Spot ====
==== Random Cog Pedro Spot ====
There is a known pedro spot that is used in the still-setting world record in between the first two cogs while they are still. This pedro spot also exists on the moving clock settings, and has potential usage on the random setting. A route with the pedro spot on random would combine most of the positives of both current world records- it would be able to go up the spinners and star dance clip onto the cog area while also jumping up to the higher area with the thwomp. Depending on how ideal of an angle is used, it could either allow Stomp on the Thwomp to drop to either one or two A presses.<ref>[https://youtu.be/S0q3_toE3b4 "TTC Pedro Spot on Cogs during Random Setting" by pannenkoek2012]</ref>
There is a known pedro spot that is used in the still-setting world record in between the first two cogs while they are still. This pedro spot also exists on the moving clock settings, and has potential usage on the random setting. A route with the pedro spot on random would combine most of the positives of both current world records- it would be able to go up the spinners and star dance clip onto the cog area while also jumping up to the higher area with the thwomp. Depending on how ideal of an angle is used, it could either allow Stomp on the Thwomp to drop to either one or two A presses.<ref>[https://youtu.be/S0q3_toE3b4 "TTC Pedro Spot on Cogs during Random Setting" by pannenkoek2012]</ref>
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==== Pendulum Box Pedro Spot ====
==== Pendulum Box Pedro Spot ====
[[File:Pendulum Box Pedro Spot.png|300px|thumb|right|The pendulum box pedro spot.]]
In early 2016, pannenkoek laid out a possible blue print utilizing a pedro spot on the pendulum closest to the The Pit and the Pendulum star. Above the pendulum, the box and the ceiling create pedro spots at their corners. Accessing these spots would allow Mario to build up speed- enough speed that he could double jump out of the spot using the pendulum arm, conserve vertical speed by landing on the floor, navigate to the edge via punching, and dive all the way to the upper platform. This technique would save two a presses.<ref>[https://youtu.be/E0GbkSrx9Ik "TTC Pedro Spot on Pendulum Box" by pannenkoek2012]</ref>
In early 2016, pannenkoek laid out a possible blue print utilizing a pedro spot on the pendulum closest to the The Pit and the Pendulum star. Above the pendulum, the box and the ceiling create pedro spots at their corners. Accessing these spots would allow Mario to build up speed- enough speed that he could double jump out of the spot using the pendulum arm, conserve vertical speed by landing on the floor, navigate to the edge via punching, and dive all the way to the upper platform. This technique would save two a presses.<ref>[https://youtu.be/E0GbkSrx9Ik "TTC Pedro Spot on Pendulum Box" by pannenkoek2012]</ref>


Entering the pedro spot became the root of the technical difficulties for this strategy. It was fairly obvious that the strategy would be to manipulate the pendulum and to ride it to near the spot, but the ceiling is to low to allow the movement needed to enter the spot. Using a bob-omb to push Mario had it's own difficulties as well, since instant release wouldn't be able to be used for Mario's height and a PBH thrown bob-omb would be prevented by a floor and a ceiling from interacting with Mario. Given the state of the situation, it seemed unlikely that entering this spot be possible while saving presses.<ref>[https://youtu.be/1j0rXiSEGk0 "TTC Pedro Spot on Pendulum Box Followup" by pannenkoek2012]</ref>
Entering the pedro spot became the root of the technical difficulties for this strategy. It was fairly obvious that the strategy would be to manipulate the pendulum and to ride it to near the spot, but the ceiling is to low to allow the movement needed to enter the spot. Using a bob-omb to push Mario had it's own difficulties as well, since instant release wouldn't be able to be used for Mario's height and a PBH thrown bob-omb would be prevented by a floor and a ceiling from interacting with Mario. Given the state of the situation, it seemed unlikely that entering this spot be possible while saving presses.<ref>[https://youtu.be/1j0rXiSEGk0 "TTC Pedro Spot on Pendulum Box Followup" by pannenkoek2012]</ref>


In September of 2018, ds273 made a notable discovery about this strategy- a bob-omb thrown *could* come in contact with Mario through the floor and ceiling, which was previously thought impossible. ds273 and pannenkoek immediately began testing, and were both initially unable to use this extra push to enter the spot. ds273 brought a new strategy to the table, though, using the pendulum to get Mario stuck in the ceiling while pushing him sideways, and a bob-omb explosion pushes Mario into the spot. This strategy ended up having success, with a two press improvement seeming imminent.<ref>[https://youtu.be/WuPDINiLWOg "SM64 - TTC Pendulum Box Pedro Spot" by ds273]</ref>
In September of 2018, ds273 made a notable discovery about this strategy- a bob-omb thrown could come in contact with Mario through the floor and ceiling, which was previously thought impossible. ds273 and pannenkoek immediately began testing, and were both initially unable to use this extra push to enter the spot. ds273 brought a new strategy to the table, though, using the pendulum to get Mario stuck in the ceiling while pushing him sideways, and a bob-omb explosion pushes Mario into the spot. This strategy ended up having success, with a two press improvement seeming imminent.<ref>[https://youtu.be/WuPDINiLWOg "SM64 - TTC Pendulum Box Pedro Spot" by ds273]</ref>


==References==
==References==
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