Super Mario 64: Difference between revisions

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→‎PAL: link to the ABZ page
(moved the history above version differences because it makes more sense that way, added more information to the first sentence and wii u vc part)
m (→‎PAL: link to the ABZ page)
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English Wii VC is the optimal Wii VC for speedruns. It avoids the lack of BLJs in the Japanese version and the slower framerate of the PAL version. It is used for the [[A Button Challenge]] any% run because [[Bowser in the Fire Sea]] takes 0 A presses instead of 1 due to a rounding error.
English Wii VC is the optimal Wii VC for speedruns. It avoids the lack of BLJs in the Japanese version and the slower framerate of the PAL version. It is used for the [[A Button Challenge]] any% run because [[Bowser in the Fire Sea]] takes 0 A presses instead of 1 due to a rounding error.
===PAL===
===PAL===
PAL Wii VC is rarely seen because it is obscure and slow. However, it is actually the ideal game version for the ABZ Button Challenge, at least for any%, because it contains both language switching and the rounding error in BitFS.
PAL Wii VC is rarely seen because it is obscure and slow. However, it is actually the ideal game version for the [[ABZ Button Challenge]], at least for any%, because it contains both language switching and the rounding error in BitFS.


==Wii U VC==
==Wii U VC==
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