Yellow Coin: Difference between revisions

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A coin is an [[object]] in [[Super Mario 64]] and is found is most courses. Upon touching a coin it increases the [[coin counter]], heals [[Mario]] and removes itself. Collecting 100 Coins spawns a [[100 Coin Star]] near [[Mario]]. Using [[cloning]] and other [[glitches]] you can create and collect more coins than there are in one course.  
A coin is an [[object]] in [[Super Mario 64]] and is found is most courses. Upon touching a coin it increases the [[coin counter]], heals [[Mario]] and unloads itself. Collecting 100 Coins spawns a [[100 Coin Star]] near [[Mario]]. Using [[cloning]] and other [[glitches]] you can create and collect more coins than there are in one course.
 
 
== Coin Duplication ==
 
Using [[cloning]] it is possible to collect more than the normal number of coins in a course. However using cloning to try and get up to 999 coins wouldn't work because each clone takes up a [[object slot]] in memory. Going over around 280 object slots freezes the game and so alternate methods must be used to gain infinite coins.


{| class="wikitable"
{| class="wikitable"
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! scope="col"| Maximum Coins without coin duplication
! scope="col"| Maximum Coins without coin duplication
! scope="col"| Maximum Coins with duplication
! scope="col"| Maximum Coins with duplication
! scope="col"| More info
|-
|-
! scope="row"| Bomb-omb Battlefield
! scope="row"| Bomb-omb Battlefield
| 146
| 146
| 999
| style="color: blue;" | 999
| [[Breaking-Disappearing Cork Box Glitch]]
|-
|-
! scope="row"| Whomp’s Fortress
! scope="row"| Whomp’s Fortress
| 141
| 141
| 999
| style="color: blue;" | 999
| [[Breaking-Disappearing Cork Box Glitch]]
|-
|-
! scope="row"| Jolly Roger Bay
! scope="row"| Jolly Roger Bay
| 104
| 104
| 104
| 104
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Cool, Cool Mountain
! scope="row"| Cool, Cool Mountain
| 154
| 154
| 154
| 154
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Big Boo’s Haunt
! scope="row"| Big Boo’s Haunt
| 151
| 151
| 151
| 151
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Hazy Maze Cave
! scope="row"| Hazy Maze Cave
| 139
| 139
| 139
| 139
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Lethal Lava Land
! scope="row"| Lethal Lava Land
| 133
| 133
| 133
| 133
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Shifting Sand Land
! scope="row"| Shifting Sand Land
| 136
| 136
| 999
| style="color: blue;" | 999
| [[Breaking-Disappearing Cork Box Glitch]]
|-
|-
! scope="row"| Dire, Dire Docks
! scope="row"| Dire, Dire Docks
| 106
| 106
| 999
| style="color: blue;" | 999
| Going through the loading point unloads all coin clones
|-
|-
! scope="row"| Snowman’s Land
! scope="row"| Snowman’s Land
| 126
| 126
| 999
| style="color: blue;" | 999
| [[Money-bag duplication]]
|-
|-
! scope="row"| Wet-Dry World
! scope="row"| Wet-Dry World
| 152
| 152
| 999
| style="color: blue;" | 999
| Going through the loading point unloads all coin clones
|-
|-
! scope="row"| Tall, Tall Mountain
! scope="row"| Tall, Tall Mountain
| 137
| 137
| 999
| style="color: blue;" | 999
| Entering and exiting the slide unloads all coin clones
|-
|-
! scope="row"| Tiny-Huge Island
! scope="row"| Tiny-Huge Island
| 191
| 191
| 999
| style="color: blue;" | 999
| [[Piranha Plant glitch]]
|-
|-
! scope="row"| Tick Tock Clock
! scope="row"| Tick Tock Clock
| 128
| 128
| 279
| style="color: red;" | 279
| No other infinite coin glitches are avalible, apart from cloning, so 279 coins is the maximum coins you can get before the game freezes
|-
|-
! scope="row"| Rainbow Ride
! scope="row"| Rainbow Ride
| 146
| 146
| 290
| style="color: red;" | 290
| No other infinite coin glitches are available in this course, apart from cloning, so 290 coins is the maximum coins you can get before the game freezes
|-
|-
! scope="row"| Tower of the Wing Cap
! scope="row"| Tower of the Wing Cap
| 63
| 63
| 63
| 63
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Vanish Cap Under the Moat
! scope="row"| Vanish Cap Under the Moat
| 27
| 27
| 27
| 27
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Cavern of the Metal Cap
! scope="row"| Cavern of the Metal Cap
| 47
| 47
| 47
| 47
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| The Princess's Secret Slide
! scope="row"| The Princess's Secret Slide
| 80
| 80
| 80
| 80
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| The Secret Aquarium
! scope="row"| The Secret Aquarium
| 56
| 56
| 56
| 56
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Wing Mario over the Rainbow
! scope="row"| Wing Mario over the Rainbow
| 56
| 56
| 56
| 56
| No infinite coin glitches are available in this course
|-
|-
! scope="row"| Bowser in the Dark World
! scope="row"| Bowser in the Dark World
| 80
| 80
| 999
| style="color: blue;" | 999
| Whenever Bowser blows fire, there's a chance that some of the flames will spawn a yellow coin. Since he does this attack infinitely, you have the chance to collect infinite coins
|-
|-
! scope="row"| Bowser in the Fire Sea
! scope="row"| Bowser in the Fire Sea
| 80
| 80
| 250
| style="color: red;" | 250
| No other infinite coin glitches are available in this course, apart from cloning, so 290 coins is the maximum coins you can get before the game freezes
|-
|-
! scope="row"| Bowser in the Sky
! scope="row"| Bowser in the Sky
| 76
| 76
| 999
| style="color: blue;" | 999
| Whenever Bowser blows fire, there's a chance that some of the flames will spawn a yellow coin. Since he does this attack infinitely, you have the chance to collect infinite coins
|-
|-
|}
|}

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