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** [[Yellow Coin]] | ** [[Yellow Coin]] | ||
** [[Red Coins]] | ** [[Red Coins]] | ||
** [[ | ** [[Blue Coins]] | ||
* 1-UPs | * 1-UPs | ||
* 1-UP checkpoints | * 1-UP checkpoints | ||
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* Boxes of every type | * Boxes of every type | ||
* Trees of every type | * Trees of every type | ||
* [[ | * [[Cannons]] (Count as 2 objects: the blue base and the cannon barrel) | ||
* Signs | * Signs | ||
* Coins' twinkles | * Coins' twinkles | ||
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* Water crystals | * Water crystals | ||
== | == Object Limit == | ||
The '''Object Limit''' is the maximum number of Important Objects a course can have loaded simultaneously before the game cannot handle loading any more. (Note: this doesn't apply to the total objects in the course, only to ones that are loaded at the time. Unloaded objects use no slots). As the object limit is approached, unimportant objects will sacrifice their slots in order to empty them for important objects. If no vacant slots are available when an important object is loaded, a [[Crash| | The '''Object Limit''' is the maximum number of Important Objects a course can have loaded simultaneously before the game cannot handle loading any more. (Note: this doesn't apply to the total objects in the course, only to ones that are loaded at the time. Unloaded objects use no slots). As the object limit is approached, unimportant objects will sacrifice their slots in order to empty them for important objects. If no vacant slots are available when an important object is loaded, a [[Crash|crash]] will occur. | ||
== Trivia == | == Trivia == | ||
* [[Clone|Clones]] never unload and thus occupy object slots even when the original object is unloaded. | * [[Clone|Clones]] never unload and thus occupy object slots even when the original object is unloaded. | ||
* [[Parallel Universe|PUs]] don't naturally contain any objects, but they can be brought there.<ref>https://www.youtube.com/watch?v=AVtCM1B6iYk | * [[Parallel Universe|PUs]] don't naturally contain any objects, but they can be brought there.<ref>https://www.youtube.com/watch?v=AVtCM1B6iYk</ref> | ||
== See Also == | == See Also == |