RTA Guide/Crackslide: Difference between revisions

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add easier oatslice camera for auto exit z pos
(typo and remove todo notes in launch sections (no development has happen with this setup))
(add easier oatslice camera for auto exit z pos)
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=== Easier ===
=== Easier ===


This setup only works if a specific camera variable is manipulated first. Just before entering the basement, spam C-Left. This works very easily, but if you wish to see this variable, navigate to HUD -> MEMORY -> SLOT1 -> press A -> Change X to O -> Change U16 to S16 -> Change the code to 8033B2AE for the Japanese version, or 8033C61E for the US version. The value should be negative when entering the basement.
On entering the basement, press C-Left, C-Left, R to point the camera at the right pillar. Do a single jump and ledge grab the right side of the pillar.
Spam C-Left, tap C-Down once, get up from the ledge grab, and continue spamming C-Left until the camera gets stuck against the wall.
Single jump and ''gently'' tap left, so that Mario ledge grabs the right side of the pillar.


On entering the basement, press R. Walk towards the far pillar and rub the wall as close to the corner as you can. Press A twice to ledge grab, and then get up from the ledge grab. Press A to jump, and tap slightly left on the stick. Once you have ledge grabbed for a second time, press C-Left a couple times to center the camera behind Mario.
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=== Harder ===
=== Harder ===
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