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(fix video to take the right door not the left, altho either work but youd usually come from right) |
m (typo) |
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=== Easier === | === Easier === | ||
This setup only works if a specific camera variable is manipulated first. Just before entering the basement, spam C-Left. This works very easily, but if you wish to see this variable, navigate to HUD -> MEMORY -> SLOT1 -> press A -> Change X to O -> Change U16 to S16 -> Change the code to 8033B2AE for the Japanese version, or 8033C61E for the US version. The value should | This setup only works if a specific camera variable is manipulated first. Just before entering the basement, spam C-Left. This works very easily, but if you wish to see this variable, navigate to HUD -> MEMORY -> SLOT1 -> press A -> Change X to O -> Change U16 to S16 -> Change the code to 8033B2AE for the Japanese version, or 8033C61E for the US version. The value should be negative when entering the basement. | ||
On entering the basement, press R. Walk towards the far pillar and rub the wall as close to the corner as you can. Press A twice to ledge grab, and then get up from the ledge grab. Press A to jump, and tap slightly left on the stick. Once you have ledge grabbed for a second time, press C-Left a couple times to center the camera behind Mario. | On entering the basement, press R. Walk towards the far pillar and rub the wall as close to the corner as you can. Press A twice to ledge grab, and then get up from the ledge grab. Press A to jump, and tap slightly left on the stick. Once you have ledge grabbed for a second time, press C-Left a couple times to center the camera behind Mario. | ||
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