A Button Challenge: Difference between revisions

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There are many different versions of ''Super Mario 64'' that have slightly different physics or glitches. These can change the A press and star counts.<ref>[https://www.youtube.com/watch?v=e_IEhqUAuCY The 14 Remaining A Presses]</ref>
There are many different versions of ''Super Mario 64'' that have slightly different physics or glitches. These can change the A press and star counts.<ref>[https://www.youtube.com/watch?v=e_IEhqUAuCY The 14 Remaining A Presses]</ref>


On N64 JP 1.0, spawning displacement can be performed to save 3 A presses in TTC. On Wii VC, floats are rounded incorrectly, causing the rising platforms in BitFS to converge towards the center of the stage, and removes the glitchy ledge grab in TTC.
On N64 JP 1.0, spawning displacement can be performed to save 3 A presses in TTC. On Wii VC, floats are rounded differently, which causes the rising platforms in BitFS to converge towards the center of the stage saving 1 A press, but also removes the glitchy ledge grab in TTC adding 4 more.


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