Super Mario 64: Difference between revisions

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====PAL====
====PAL====
The European release of ''Super Mario 64'' supports language changing in the settings menu between English, French, and German. This is optimal for the [[ABZ Button Challenge]] because the Start button can be used to change language and the language with the least text can be selected. Due to [[Wii VC Round-To-Zero]], however, the true optimal PAL version is not on N64. Outside of ABZ, PAL is little-used because changing languages wastes time and English is effectively identical if you do not change languages. Because of the PAL video format using 50 Hz instead of NTSC's 60 Hz, PAL runs at 25 [[frame]]s per second rather than 30, another reason why it is suboptimal for speedrunning.
The European release of ''Super Mario 64'' supports language changing in the settings menu between English, French, and German. This is optimal for the [[ABZ Button Challenge]] because {{button|Start}} can be used to change language and the language with the least text can be selected. Due to [[Wii VC Round-To-Zero]], however, the true optimal PAL version is not on N64. Outside of ABZ, PAL is little-used because changing languages wastes time and English is effectively identical if you do not change languages. Because of the PAL video format using 50 Hz instead of NTSC's 60 Hz, PAL runs at 25 [[frame]]s per second rather than 30, another reason why it is suboptimal for speedrunning.


====Shindou====
====Shindou====
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