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Super Mario 64 is an iconic title and watershed moment in gaming, but at its core, the movement is what keeps people playing to this day. Mastering the movement is an endless journey and a whole lot of fun. | Super Mario 64 is an iconic title and watershed moment in gaming, but at its core, the movement is what keeps people playing to this day. Mastering the movement is an endless journey and a whole lot of fun. | ||
The mechanics are fluid and satisfying, the skill expression is amazing, and advanced techniques raise the skill ceiling to impossible levels. | The mechanics are fluid and satisfying, the skill expression is amazing, and advanced techniques raise the skill ceiling to impossible levels. In addition to the vanilla game, lots of people love to create and play mods because its 3D platforming foundation is so good. | ||
{{#ev:youtube|8MQO2STCbbY}} | {{#ev:youtube|8MQO2STCbbY}} | ||
== | == Getting Started == | ||
=== Emulator === | === Emulator === | ||
==== Speedrunning ==== | ==== Speedrunning ==== | ||
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If you're not sure what to do at first, try out the presets! They range from vanilla to practice mode. | If you're not sure what to do at first, try out the presets! They range from vanilla to practice mode. | ||
=== | === Speedrun Setup === | ||
This video by SeanRaider covers the basics of setting up and addresses a lot of frequently asked questions about versions, controllers, categories, practice, splits, and recording your runs! | |||
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Most speedrunners use an awesome free program called [https://livesplit.org/ LiveSplit] to time their runs and add personality to their splits! SmallAnt made a great [https://youtu.be/8TgWdduTrtM tutorial] about how to set it up. | Most speedrunners use an awesome free program called [https://livesplit.org/ LiveSplit] to time their runs and add personality to their splits! SmallAnt made a great [https://youtu.be/8TgWdduTrtM tutorial] about how to set it up. | ||
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** Especially when you are starting out, line up your angle and check your spacing when performing actions. | ** Especially when you are starting out, line up your angle and check your spacing when performing actions. | ||
** When swimming or flying, small movements around the neutral zone will often give you enough control. It's very easy to overcorrect, especially when flying. | ** When swimming or flying, small movements around the neutral zone will often give you enough control. It's very easy to overcorrect, especially when flying. | ||
* The camera is weird and hard to use at first (and sometimes later on), but once you make friends with it, you will find it can work really well in a lot of cases. The geometric game design combined with the camera angles allow you to do a lot of movement in the 8 notched directions (if your controller has notches). | * The camera is weird and hard to use at first (and sometimes later on), but once you make friends with it, you will find it can work really well in a lot of cases. The geometric game design combined with the camera angles allow you to do a lot of movement in the 8 notched directions (if your controller has notches). | ||
** The left and right C buttons feel inverted from most modern games because you are actually controlling the camera's position, not Mario's perspective! | ** The left and right C buttons feel inverted from most modern games because you are actually controlling the camera's position, not Mario's perspective! | ||
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Want to dive deeper into speedrunning Super Mario 64? Check out the main page with guides to all the speedrun categories and links to lots of other great community resources: [[RTA Guide]] | Want to dive deeper into speedrunning Super Mario 64? Check out the main page with guides to all the speedrun categories and links to lots of other great community resources: [[RTA Guide]] | ||
RTA stands for "Real Time Attack", and it is an acronym created by the Japanese speedrunning community that we use to refer to runs performed in a single segment, rather than segmented | RTA stands for "Real Time Attack", and it is an acronym created by the Japanese speedrunning community that we use to refer to runs performed in a single segment, rather than segmented. | ||
You can see all the stars at the bottom of the main page, or click on whichever category you're playing to see the route. Most stars have videos for different levels of strategies and input displays that you can try to follow, and some have commentated tutorials! | You can see all the stars at the bottom of the main page, or click on whichever category you're playing to see the route. Most stars have videos for different levels of strategies and input displays that you can try to follow, and some have commentated tutorials! | ||
== Final Thoughts == | == Final Thoughts == | ||
There are many ways to enjoy SM64, and it stands on its own merit as a game. But, it's also given many of us a shared space for social connections, growth, cooperation, and competition. If you want to get involved in the community, try watching some Twitch streams, chatting in community spaces, or participating in races and tournaments. Make sure you join the [https://discord.com/invite/sm64 Super Mario 64 Speedruns Discord!] There are lots of other resources there and community members who can help point you to whatever you're looking for. | |||
There are | Looking for more content? There are always streamers live on Twitch in the [https://www.twitch.tv/directory/category/super-mario-64 Super Mario 64 directory,] and great YouTube videos for entertainment, information, inspiration, and everything in between. [https://youtube.com/playlist?list=PL_5wP6CEc-wPKqXKjmPdD6fmhEcyv195n&si=9ehPeWKQ1zZhTexO Check out this playlist of some great SM64 videos by many different content creators!] | ||
Whatever brought you here, we appreciate you taking the time to read this page and see a glimpse of what Super Mario 64 is all about. | |||
- Badroenis, GTM | - Badroenis, GTM | ||
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