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The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns. | The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns. | ||
== Choosing a Platform == | == Choosing a Platform == | ||
To submit to the [https://www.speedrun.com/sm64 official leaderboards], you will need to use one of the supported platforms; '''Nintendo 64''', '''Virtual Console''' or '''Emulator'''. The '''Super Mario 3D All-Stars''' release is supported on the [https://www.speedrun.com/sm64ce | To submit to the [https://www.speedrun.com/sm64 official leaderboards], you will need to use one of the supported platforms; '''Nintendo 64''', '''Virtual Console''' or '''Emulator'''. The '''Super Mario 3D All-Stars''' release is supported on the [https://www.speedrun.com/sm64ce?h=Super_Mario_3D_All-Stars-70_Star&x=ndx390od-2lg37m3n.5q834v61 Category Extensions] page. | ||
There are major differences between each platform that have a big impact on speedrunning. Understanding those differences may help you decide which platform you’ll choose to run on. More details about these differences can be found on our [[/Platform Differences|Platform Differences]] page. | There are major differences between each platform that have a big impact on speedrunning. Understanding those differences may help you decide which platform you’ll choose to run on. More details about these differences can be found on our [[/Platform Differences|Platform Differences]] page. |
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