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A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | ||
Currently, a theoretical 120 star run would take | Currently, a theoretical 120 star run would take 58 A presses, a theoretical 70 star run would take 1 A press on N64 (1 in BitFS), and 53 stars are possible without pressing A. | ||
Out of the | Out of the 58 A presses left in the 120 star run, 39 of them (give or take) are unique. Below is a table listing all of them: | ||
{| class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 50%;" | {| class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 50%;" | ||
|- | |- | ||
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|To get past the pole (Tied with TAS) | |To get past the pole (Tied with TAS) | ||
|- | |- | ||
|#35 | | #35 | ||
|6 | |6 | ||
|Castle | |Castle | ||
|To enter THI | |To enter THI | ||
|- | |- | ||
|# | |#36 | ||
|6 | |6 | ||
|Castle | |Castle | ||
|To enter TTC (Tied with TAS) | |To enter TTC (Tied with TAS) | ||
|- | |- | ||
|# | |#37 | ||
|1 | |1 | ||
|Castle | |Castle | ||
|To go to RR (Tied with TAS) | |To go to RR (Tied with TAS) | ||
|- | |- | ||
|# | |#38 | ||
|1 | |1 | ||
|Castle | |Castle | ||
|To enter SA | |To enter SA | ||
|- | |- | ||
|# | |#39 | ||
|1 | |1 | ||
|Castle | |Castle | ||
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===Dire Dire Docks=== | ===Dire Dire Docks=== | ||
Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star. | Theoretically, you could collect the chests star using Hyperspeed punching, or the shell, to get enough speed to outrun the whirlpool, then preform frame perfect B swimming using frame counting (a method where you pause buffer, then use the sound of the pauses to determine how many frames have passed) to open all the chests and collect the star. | ||
==See also== | ==See also== | ||
[[List of RTA Tricks]] | [[List of RTA Tricks]] |
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