Bully battery: Difference between revisions

Jump to navigation Jump to search
hyperlink squish cancel
(Explain where numbers come from)
(hyperlink squish cancel)
 
Line 6: Line 6:


== Fast Bully Battery ==
== Fast Bully Battery ==
When Mario gets hit by the bully, the bully speed is transferred to Mario after being multiplied by a conversion ratio of 3*73/53. (73 corresponds to the bully radius and 53 corresponds to Mario's hitbox radius). This would put Mario in the knockback state and cap his speed, but with Squish Cancel, Mario can switch to the Squished state then switch into another state, bypassing the cap and keeping his speed.
When Mario gets hit by the bully, the bully speed is transferred to Mario after being multiplied by a conversion ratio of 3*73/53. (73 corresponds to the bully radius and 53 corresponds to Mario's hitbox radius). This would put Mario in the knockback state and cap his speed, but with [[Squish cancel|Squish Cancel]], Mario can switch to the [[Squished]] state then switch into another state, bypassing the cap and keeping his speed.


If Mario now gives this speed back to the bully, it is multiplied by a conversion ratio of 53/73. Overall, this corresponds to the bully's speed being multiplied by 3. Thus, the Bully's speed increases exponentially, with a speed increase on the order of <math>3^n</math>.
If Mario now gives this speed back to the bully, it is multiplied by a conversion ratio of 53/73. Overall, this corresponds to the bully's speed being multiplied by 3. Thus, the Bully's speed increases exponentially, with a speed increase on the order of <math>3^n</math>.
188

edits

Navigation menu