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updated a press count
(updated a press count)
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A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.


Out of the 77 a presses left in the 120 star run, 55 of them are unique. Below is a table listing all of them:
Out of the 76 a presses left in the 120 star run, 54 of them are unique. Below is a table listing all of them:
{| class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 50%;"
{| class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 50%;"
|-
|-
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|1
|1
|JRB
|JRB
|To jump off the stone pillar
|To ground pound the blue coin switch
|-
|-
|#6
|#6
|1
|JRB
|To ground pound the blue coin switch
|-
|#7
|2
|2
|BBH
|BBH
|To get to the third floor
|To get to the third floor
|-
|-
|#8
|#7
|1
|1
|HMC
|HMC
|To jump from the pole for reds
|To jump from the pole for reds
|-
|-
|#9
|#8
|1
|1
|HMC
|HMC
|To get to the Toxic Maze star
|To get to the Toxic Maze star
|-
|-
|#10
|#9
|2
|2
|HMC
|HMC
|To jump dive from dorrie's back
|To jump dive from dorrie's back
|-
|-
|#11
|#10
|1
|1
|HMC
|HMC
|To ground pound the blue coin switch
|To ground pound the blue coin switch
|-
|-
|#12
|#11
|1
|1
|LLL
|LLL
|To collect the elevator star
|To collect the elevator star
|-
|-
|#13
|#12
|1
|1
|SSL
|SSL
|To get onto the entrance to the eyerok battle
|To get onto the entrance to the eyerok battle
|-
|-
|#14
|#13
|2
|2
|SSL
|SSL
|To get out of the pyramid elevator
|To get out of the pyramid elevator
|-
|-
|#15
|#14
|1
|1
|DDD
|DDD
|To jump off of a cloned pole
|To jump off of a cloned pole
|-
|-
|#16
|#15
|1
|1
|DDD
|DDD
|To jump off the back pole for 2 red coins
|To jump off the back pole for 2 red coins
|-
|-
|#17
|#16
|1
|1
|SL
|SL
|To shoot from the cannon
|To shoot from the cannon
|-
|-
|#18
|#17
|1
|1
|THI
|THI
|To double jump to a higher platform and collect red coins
|To double jump to a higher platform and collect red coins
|-
|-
|#19
|#18
|1
|1
|THI
|THI
|To dive to the upper platform and grab the high red coin
|To dive to the upper platform and grab the high red coin
|-
|-
|#20
|#19
|4
|4
|TTC
|TTC
|To double jump off the lower hand
|To double jump off the lower hand
|-
|-
|#21
|#20
|4
|4
|TTC
|TTC
|To wall kick to a higher platform
|To wall kick to a higher platform
|-
|-
|#22
|#21
|3
|3
|TTC
|TTC
|To get off the elevator by the pole
|To get off the elevator by the pole
|-
|-
|#23
|#22
|1
|1
|TTC
|TTC
|To jump past the moving bars
|To jump past the moving bars
|-
|-
|#24
|#23
|1
|1
|TTC
|TTC
|To wall kick to the moving bars star
|To wall kick to the moving bars star
|-
|-
|#25
|#24
|1
|1
|TTC
|TTC
|To jump off the pole by the elevator for the thwomp star
|To jump off the pole by the elevator for the thwomp star
|-
|-
|#26
|#25
|1
|1
|TTC
|TTC
|To get on to the first rotating block
|To get on to the first rotating block
|-
|-
|#27
|#26
|1
|1
|TTC
|TTC
|To get on to the second rotating block
|To get on to the second rotating block
|-
|-
|#28
|#27
|1
|1
|TTC
|TTC
|To get off the rotating block
|To get off the rotating block
|-
|-
|#29
|#28
|1
|1
|TTC
|TTC
|To wall kick to the above platform
|To wall kick to the above platform
|-
|-
|#30
|#29
|1
|1
|TTC
|TTC
|To sideflip on to the wall
|To sideflip on to the wall
|-
|-
|#31
|#30
|1
|1
|TTC
|TTC
|To wall kick up to a higher platform
|To wall kick up to a higher platform
|-
|-
|#32
|#31
|1
|1
|TTC
|TTC
|To get on the whomp
|To get on the whomp
|-
|-
|#33
|#32
|2
|2
|RR
|RR
|To get on the ship
|To get on the ship
|-
|-
|#34
|#33
|1
|1
|RR
|RR
|To get past the first tall blue block
|To get past the first tall blue block
|-
|-
|#35
|#34
|1
|1
|RR
|RR
|To get past the second wide blue block
|To get past the second wide blue block
|-
|-
|#36
|#35
|1
|1
|RR
|RR
|To help get the red coins
|To help get the red coins
|-
|-
|#37
|#36
|1
|1
|RR
|RR
|To collect the Swingin' in the Breeze star
|To collect the Swingin' in the Breeze star
|-
|-
|#38
|#37
|1
|1
|RR
|RR
|To jump on a fly guy and fall slower
|To jump on a fly guy and fall slower
|-
|-
|#39
|#38
|1
|1
|RR
|RR
|To shoot from the cannon
|To shoot from the cannon
|-
|-
|#40
|#39
|1
|1
|PSS
|PSS
|To collect the box star
|To collect the box star
|-
|-
|#41
|#40
|1
|1
|WMotR
|WMotR
|To shoot from the first cannon
|To shoot from the first cannon
|-
|-
|#42
|#41
|1
|1
|WMotR
|WMotR
|To shoot from the second cannon
|To shoot from the second cannon
|-
|-
|#43
|#42
|1
|1
|BitFS
|BitFS
|To get past the pole
|To get past the pole
|-
|-
|#44
|#43
|1
|1
|BitS
|BitS
|To jump up the first platform
|To jump up the first platform
|-
|-
|#45
|#44
|1
|1
|BitS
|BitS
|To jump up the second platform
|To jump up the second platform
|-
|-
|#46
|#45
|1
|1
|BitS
|BitS
|To grab the red coin on the sloped platform
|To grab the red coin on the sloped platform
|-
|-
|#47
|#46
|1
|1
|BitS
|BitS
|To get past the pole
|To get past the pole
|-
|-
|#48
|#47
|1
|1
|BitS
|BitS
|To get past the pole with the red coin
|To get past the pole with the red coin
|-
|-
|#49
|#48
|1
|1
|BitS
|BitS
|To jump from the last red coin's platform
|To jump from the last red coin's platform
|-
|-
|#50
|#49
|6
|6
|Castle
|Castle
|To enter THI
|To enter THI
|-
|-
|#51
|#50
|6
|6
|Castle
|Castle
|To enter TTC
|To enter TTC
|-
|-
|#52
|#51
|1
|1
|Castle
|Castle
|To go to RR
|To go to RR
|-
|-
|#53
|#52
|1
|1
|Castle
|Castle
|To go to BitS
|To go to BitS
|-
|-
|#54
|#53
|1
|1
|Castle
|Castle
|To enter SA
|To enter SA
|-
|-
|#55
|#54
|1
|1
|Castle
|Castle
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|To speed kick across the starting platforms
|To speed kick across the starting platforms
|}
|}
==See also==
==See also==
[[List of RTA Tricks]]
[[List of RTA Tricks]]
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