Jump Land Stop: Difference between revisions

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The '''jump land stop''' action is an action that Mario passes through when landing that brings him into the [[idle]] action.
The '''jump land stop''' action is an action that Mario passes through when landing that brings him into the [[idle]] action.
== Behavior ==
== Behavior ==
''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.''
''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.''


As with all stationary actions, a variety of "cancels" are checked prior to actually performing the jump land stop action. These checks are as follows:
As with all stationary actions, a variety of "cancels" are checked prior to actually performing the idle action. These checks are as follows:<ref>https://github.com/n64decomp/sm64/blob/66018e9f3caaa67399218971d61366cb3f7ba7d7/src/game/mario_actions_stationary.c#L1083-L1115</ref>
 
#Water - If Mario's height is lower than 100 units below the water height:
# Water - If Mario's height is lower than 100 units below the water height:  
#*The camera preset is updated.
#*Mario's action is set to [[Water Plunge|water plunge]].
#Squish - If Mario is supposed to be squished:
#*The camera preset is updated.
#*Mario's action is set to [[squished]].
#If the action is not the unused [[0x0E action]] (always true) and Mario has less than 0x100 health:
#* The camera preset is updated.
#* The camera preset is updated.
#* The action is transitioned into the [[Water Plunge|water plunge]] action.
#*Mario's action is changed to the [[Standing Death|standing death]] action.
#* This stops the crouching action.
#Lastly, Mario interacts with [[quicksand]] if his floor is a quicksand floor.
# Squish - If Mario is supposed to be squished:
#* The camera preset is updated.
#* Mario's action is changed to the [[squished]] action.
#* This stops the crouching action.
# If the action is not the unused [[0x0E action]] (always true) and Mario has less than 0x100 health:
#* The camera preset is updated.
#* Mario's action is changed to the [[Standing Death|standing death]] action.
#* This stops the crouching action.
# Lastly, Mario interacts with [[quicksand]] if his floor is a quicksand floor.
 
With the jump land stop action occurring, the following happens:
With the jump land stop action occurring, the following happens:
# If Mario is shocked by a Bowser shock wave, his action is set to the [[Shockwave Bounce|shockwave bounce]] action. This exits the jump land stop action.
# If Mario is shocked by a Bowser shock wave, his action is set to the [[Shockwave Bounce|shockwave bounce]] action. This exits the jump land stop action.
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# Now, Mario performs the quarter-frame movement via a full [[Movement_Steps#Stationary_Step|common stationary step]].
# Now, Mario performs the quarter-frame movement via a full [[Movement_Steps#Stationary_Step|common stationary step]].
# Mario's animation is set/updated for the "land from single jump" animation.
# Mario's animation is set/updated for the "land from single jump" animation.
# If the animation is over, Mario's action is set to the [[idle]] action. <!-- Needs confirmed -->
# If the animation is over, Mario's action is set to the [[idle]] action.
{{actions}}
{{actions}}
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