HOLP: Difference between revisions

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143 bytes added ,  9 December 2022
Added BCA to actions that do not update the holp and linked CWT for similarities
m (redlinks)
(Added BCA to actions that do not update the holp and linked CWT for similarities)
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The '''HOLP''', short for '''Held Object's Last Position''', represents the coordinates at which the object [[Mario]] held last was last rendered. The HOLP is not reset when changing [[courses]] or files, but is reset to the origin ([0, 0, 0]) when starting the game. When released, objects are re-activated and placed at the HOLP, which is usually in front of [[Mario]]. However, if the object was not rendered while being held by Mario, the HOLP would not update during that time, so the object won't appear in front of Mario.  
The '''HOLP''', short for '''Held Object's Last Position''', represents the coordinates at which the object [[Mario]] held last was last rendered. The HOLP is not reset when changing [[courses]] or files, but is reset to the origin ([0, 0, 0]) when starting the game. When released, objects are re-activated and placed at the HOLP, which is usually in front of [[Mario]]. However, if the object was not rendered while being held by Mario, the HOLP would not update during that time, so the object won't appear in front of Mario. A similar effect can be observed with the anchor point when executing a [[Chuckya Wrong Throw]].


The HOLP is specifically not updated when-
The HOLP is specifically not updated when-
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* During [[Pause Buffering|Pause-Buffered Hitstun]]
* During [[Pause Buffering|Pause-Buffered Hitstun]]
* Using [[Instant Release|instant release]]
* Using [[Instant Release|instant release]]
* Holding an object [[BCA| behind the camera]]
* By changing a model to be blank using [[Object_Adoption#Spiny_Adoption|spiny adoption]] (cork box only, which doesn't occur in vanilla)
* By changing a model to be blank using [[Object_Adoption#Spiny_Adoption|spiny adoption]] (cork box only, which doesn't occur in vanilla)


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