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Icecream17 (talk | contribs) (→Lava Bouncing Optimization: add link) |
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=== BLJ === | === BLJ === | ||
{{main|BLJ}} | {{main|BLJ}} | ||
BLJ requires Mario to land from a longjump in less than about 8 frames. This can be achieved using a small ledge (such as stairs), a steep slope, an upwards-moving platform, or a ceiling. | BLJ requires Mario to land from a longjump in less than about 8<!--someone verify this number--> frames. This can be achieved using a small ledge (such as stairs), a steep slope, an upwards-moving platform, or a ceiling. | ||
A notable optimisation is the use of neutral joystick input during landing frames to avoid losing speed. It is not applicable to side BLJs though. | A notable optimisation is the use of neutral joystick input during landing frames to avoid losing speed. It is not applicable to side BLJs though. |
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