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{{ | {{object_infobox_2 | ||
|title= Secret | |title= Secret | ||
|image= STROOP- | |image= STROOP- Secret.png | ||
| | |group=Level | ||
| | |tangibility= | ||
| | |gravity= | ||
| | |friction= | ||
|damage= | |buoyancy= | ||
| | |interaction= | ||
| | |damage= | ||
| | |coin_value= | ||
| | |radius=100 | ||
| | |height=100 | ||
| | |hurtbox_radius= | ||
|hurtbox_height= | |||
|offset= | |||
|coins= | |||
}} | }} | ||
'''Secrets''' are invisible objects. When Mario touches one, an orange number appears showing how many secrets have been collected since entering the level, similar to red coins; when 5 are collected, a star is spawned. | '''Secrets''' are invisible objects. When Mario touches one, an orange number appears showing how many secrets have been collected since entering the level, similar to red coins; when 5 are collected, a star is spawned. | ||
[[ | |||
==Locations== | |||
Secrets appear in the following levels: | |||
*[[Bob-omb Battlefield]] | |||
*[[Shifting Sand Land]] | |||
*[[Wet-Dry World]] | |||
*[[Tiny-Huge Island]] | |||
==Behavior== | |||
The number of secrets remaining is checked by counting the number of objects with the secret trigger behavior. When Mario collides with a secret, an orange number is spawned 25 units above the secret's location if Mario has collected less than 5 secrets, a sound plays, and the secret is deactivated. When all objects with the behavior have been deactivated, the corresponding star spawns. | |||
{{objects}} |