Straining: Difference between revisions

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Straining is also important for [[Backwards Long Jump|Backwards Long Jumping]]. When starting to backwards long jump, it is important to maximize your negative speed at the start of the jump. This can be done by using the -15.99 trick. Holding maximum in the direction of movement will actually lower the speed every time -16 speed is passed, which can be incredibly costly given backwards long jumping's exponential behavior.
Straining is also important for [[Backwards Long Jump|Backwards Long Jumping]]. When starting to backwards long jump, it is important to maximize your negative speed at the start of the jump. This can be done by using the -15.99 trick. Holding maximum in the direction of movement will actually lower the speed every time -16 speed is passed, which can be incredibly costly given backwards long jumping's exponential behavior.


==[[Iwerlipse]]==
==Iwerlipse==
The Iwerlipse refers to the full range of positions Mario can enter within a given number of frames. It is used to find the furthest distance Mario can reach in the air.
The [[Iwerlipse]] refers to the full range of positions Mario can enter within a given number of frames. It is used to find the furthest distance Mario can reach in the air.


==References==
==References==
<references />
<references />
[[Category:Action Mechanics]][[Category:TASing Tricks]]
[[Category:Action Mechanics]][[Category:TASing Tricks]]
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