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changed some numbers and updated the most likely to be saved a press
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m (changed some numbers and updated the most likely to be saved a press)
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==How many A presses are left?==
==How many A presses are left?==


An any% run takes 0 A presses when performed on Wii VC. A 120 star run currently takes 20 A presses when performed on the original Japanese N64 version. Here's a table showing these counts on all game versions:
An any% run takes 0 A presses when performed on Wii VC. A 120 star run currently takes 19 A presses when performed on the original Japanese N64 version. Here's a table showing these counts on all game versions:


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==What's the next A press save going to be?==
==What's the next A press save going to be?==


The short answer is we don't know. We are always attempting new ideas and new methods in order to make another save, but ultimately we are never absolutely certain that what we try out will achieve one. The current progress has been on Tick Tock Clock as of recent, which has managed to save 2 A presses.
Currently, it is very likely the BitFS A press will be saved on the N64, using [[Bully Battery]] and a [[Squish Cancel]] combined together. This will bring the 120 star A press count from 19 to 18.


==How are you decompiling the game?==
==How are you decompiling the game?==
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==When I record an AVI on mupen, the sound works but the screen is just black. How do I fix this?==
==When I record an AVI on mupen, the sound works but the screen is just black. How do I fix this?==


This is a bug that occurs when you use the gl64 video plugin when aero is enabled on your computer. One fix is to use another video plugin, or to disable aero on your computer. The latter is only possible on Windows 7, but unfortunately not on Windows 8 or 10.
This is a bug that occurs when you use the gl64 video plugin when aero is enabled on your computer. One fix is to use another video plugin, or to disable aero on your computer. The latter is only possible on Windows 7, but unfortunately not on Windows 8, 8.1 or 10.


==How do you continue off of a TAS you created earlier?==
==How do you continue off of a TAS you created earlier?==
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==I just got through the 8 Star Door to Bowser 1 by grabbing onto it with a ledge grab! Is this useful?==
==I just got through the 8 Star Door to Bowser 1 by grabbing onto it with a ledge grab! Is this useful?==


No. Clipping through the door with a ledge grab is a side effect of the patch in the SM64 Editor program that "improves collision." It is not actually possible in the original game.
No. Clipping through the door with a ledge grab is a side effect of the patch in the SM64 Editor program that "improves collision". It is not actually possible in the original game.


==Mario's animation doesn't update when you dive recover against a wall. Is this useful?==
==Mario's animation doesn't update when you dive recover against a wall. Is this useful?==
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