Tick Tock Clock

Revision as of 23:08, 22 September 2018 by JoshDuMan (talk | contribs) (Removed random useless information, tidied a little)

Tick Tock Clock is the 14th course in the game, which has a level theme of the inside of a clock. This level's core focus is in platforming with variable part movement in the clock. There is always the risk of falling to your death throughout the entirety of the clock.

Tick Tock Clock
TTC.png
Course Info
Abbreviation TTC
Terrain Default
Setting Foggy
Water None
Course Items
Coins 126 ( Yellow Coin.gif ×75  •  Red Coin.gif ×8  •  Blue Coin.gif ×7)
Enemy Coins 2 ( Yellow Coin.gif ×2)
Stars Challenge infobox star 1.gif ×7
Star Navigation

Challenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gif

Overview
STROOP- TTC 1.png
STROOP- TTC 2.png
STROOP- TTC 3.png

Upwarp

In 2015, speedrunner DOTA_Teabag managed to capture an upwarp glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this upwarp, Pannenkoek2012 placed a US$1,000 bounty for anyone who could replicate and record the upwarp in Mupen64. The bounty has not yet been claimed, and the upwarp has yet to be replicated.

A Press Counts

There are currently 7x A presses needed for TTC in the A Button Challenge

A Press # Multiplicity Purpose
#1 3 To get out of the treadmill grinding spot
#2, #3, #4 1 To get from the rotating boxes to the top of the clock
#5 1 To get past the thwomp

It should be noted that it requires 1x A Press to enter TTC