Template:Surface Types

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Table of Surface Types
Surface Hex Behavior Slipperiness Unused Sample Level Description/Notes
0 Default Default Most Regular Ground
1 Lava Default LLL/BitFS/SL/RR Lava that burns Mario
4 Default X Has Exertion
5 Climbable Default Many Ceilings that Mario can climb on
9 Slow Movement Default X Slows movement for Mario when he moves
A Death Plane Default Many Triggers death, used in most stages where you can fall off
B Default BoB/SSL Pyramid Camera mode 1025, close camera
D Default Courtyard (fountain) For camera behavior
E Flowing Water Default Basement/Outside/CotMC Has exertion and pushes Mario in water
12 Intangible Default BBH Seperates BBH mansion from merry-go-round, for room usage
13 Slide Default Slide Most The default slide floor
14 Slippery Default Slippery Most The default slippery floor
15 Non-slippery Default Non-Slippery Most The default non-slippery floor
1A Different Noise Default BBH Has a varied noise depending on terrain (mostly unused)
1B Loading Zone Default Endless Stairs/WDW Changes Mario's position/can load new level
1C Loading Zone Default WDW Changes Mario's position/can load new level
1D Loading Zone Default SSL Pyramid/DDD Changes Mario's position/can load new level
1E Loading Zone Default SSL Pyramid/DDD Changes Mario's position/can load new level
21 Shallow Quicksand Default THI Huge/TTM Has a depth of 10 units
22 Deep Quicksand Default SSL Pyramid Has a depth of 160, kills Mario at the bottom
23 Instant Quicksand Default SSL Instant death quicksand, underneath mist
24 Deep Moving Quicksand Default SSL Has a depth of 160, kills Mario at the bottom, has exertion
25 Shallow Moving Quicksand Default SSL Has a depth of 25, has exertion
26 Quicksand Default SSL Has a depth of 60
27 Moving Quicksand Default SSL Has a depth of 60, has exertion
28 Constructions Default Most Fences, cannons
29 Default with Noise Default BoB/WF/BBH Default floor with different noises
2A Slippery with Noise Slippery BoB/Outside Slippery floor with different noises
2C Horizontal Wind Default SL/BitS/RR/THI Huge Creates sideways wind
2D Instant Moving Quicksand Default SSL Instant death quicksand, has exertion
2E Ice Slide CCM/SL/THI Is slippery, transparent, and has a unique shadow
2F TotWC Trigger/Sun Carpet Default Lobby Floor to trigger TotWC
30 Hard Default Default CCM/SSL/SL Always has fall damage, regardless of terrain
32 Warp for Castle Default TotWC/DDD Death barrier with no height check (moving above triggers it)
33 Slide Timer Start Default PSS Starts the timer for the slide
34 Slide Timer End Default PSS Ends the timer for the slide
35 Hard Slippery Surface Slippery SSL Always has fall damage, slippery
36 Hard Slide Surface Slide SL Always has fall damage, slide
37 Hard Non-Slippery Surface Non-Slippery CCM/SL/WMotR Always has fall damage, Non-Slippery
38 Upwards Wind Default CCM/THI/TTM Creates upward wind, also acts as a death barrier
40 Vertices Information - Beginning of the vertices information in the level data
41 Continue -
42 End - Marks the end of level data
43 Objects - Beginning of some object information in the level data
44 Waterlike Collision - Beginning of the waterlike information in the level data
65 Default BoB/WF Camera mode 2817, zoomed out
66 Default SSL Pyramid/TTC/THI For camera behavior
68 Default THI Wiggler For camera behavior
69 Default THI Tiny For camera behavior
6E Default WF/SSL For camera behavior
6F Default BitDW/THI For camera behavior
70 Default BoB/TTM For camera behavior
72 Camera-only Surface Default Basement/CotMC/SL Intangible as a surface for Mario, however restricts camera movement
73 Slide with Noise Slide X Has noises, unused
74 Slide with Noise Slide X Has noises, unused
75 Snowman's Path Slide CCM Snowmans head race path; has noise
76 Surfaces with Flags Default Most Most surfaces that have flags use this type
77 Default X Can have flags
78 Slide THI Huge Possibly for camera behavior, has noise
79 Slippery CCM For camera behavior
7A Switch Surface Non-Slippery Many Switches and Dorrie use this surface
7B Invisi-Cap Mesh's Default Many Passible with invisible cap
A6 BoB Painting/TTM Slide Entrance Default Lobby/TTM Wobbles camera, locks it
A7 BoB Painting/TTM Slide Entrance Default Lobby/TTM Wobbles camera, locks it
A8 BoB Painting/TTM Slide Entrance Default Lobby/TTM Wobbles camera, locks it
A9 CCM Painting Default Lobby Wobbles camera, locks it
AA CCM Painting Default Lobby Wobbles camera, locks it
AB CCM Painting Default Lobby Wobbles camera, locks it
AC WF Painting Default Lobby Wobbles camera, locks it
AD WF Painting Default Lobby Wobbles camera, locks it
AE WF Painting Default Lobby Wobbles camera, locks it
AF JRB Painting Default Lobby Wobbles camera, locks it
B0 JRB Painting Default Lobby Wobbles camera, locks it
B1 JRB Painting Default Lobby Wobbles camera, locks it
B2 LLL Painting Default Basement Wobbles camera, locks it
B3 LLL Painting Default Basement Wobbles camera, locks it
B4 LLL Painting Default Basement Wobbles camera, locks it
B5 SSL Wall Default Basement Wobbles camera, locks it
B6 SSL Wall Default Basement Wobbles camera, locks it
B7 SSL Wall Default Basement Wobbles camera, locks it
B8 Unused HMC Wall? Default X Wobbles camera, locks it
B9 Unused HMC Wall? Default X Wobbles camera, locks it
BA Unused HMC Wall? Default X Wobbles camera, locks it
BB DDD Wall Default Basement Wobbles camera, locks it
BC Unused DDD Wall? Default X Wobbles camera, locks it
BD Unused DDD Wall? Default X Wobbles camera, locks it
BE WDW Painting Default Upstairs Wobbles camera, locks it
BF WDW Painting Default Upstairs Wobbles camera, locks it
C0 WDW Painting Default Upstairs Wobbles camera, locks it
C1 THI-Tiny Painting Default Upstairs Wobbles camera, locks it
C2 THI-Tiny Painting Default Upstairs Wobbles camera, locks it
C3 THI-Tiny Painting Default Upstairs Wobbles camera, locks it
C4 TTM Painting Default Upstairs Wobbles camera, locks it
C5 TTM Painting Default Upstairs Wobbles camera, locks it
C6 TTM Painting Default Upstairs Wobbles camera, locks it
C7 Default X Wobbles camera, locks it
C8 Default X Wobbles camera, locks it
C9 Default X Wobbles camera, locks it
CA Unused SL Painting? Default X Wobbles camera, locks it
CB Unused SL Painting? Default X Wobbles camera, locks it
CC Unused SL Painting? Default X Wobbles camera, locks it
CD THI-Large Painting Default Upstairs Wobbles camera, locks it
CE THI-Large Painting Default Upstairs Wobbles camera, locks it
CF THI-Large Painting Default Upstairs Wobbles camera, locks it
D0 HMC/CotMC Pool Loading Default Basement/HMC Possibly for triggering the pool graphic to load
D1 Default X
D2 Default X
D3 BoB Painting/TTM Slide Entrance Default Lobby Horizontal Course Warp
D4 BoB Painting/TTM Slide Entrance Default Lobby Horizontal Course Warp
D5 BoB Painting/TTM Slide Entrance Default Lobby Horizontal Course Warp
D6 CCM Painting Default Lobby Horizontal Course Warp
D7 CCM Painting Default Lobby Horizontal Course Warp
D8 CCM Painting Default Lobby Horizontal Course Warp
D9 WF Painting Default Lobby Horizontal Course Warp
DA WF Painting Default Lobby Horizontal Course Warp
DB WF Painting Default Lobby Horizontal Course Warp
DC JRB Painting Default Lobby Horizontal Course Warp
DD JRB Painting Default Lobby Horizontal Course Warp
DE JRB Painting Default Lobby Horizontal Course Warp
DF LLL Painting Default Basement Horizontal Course Warp
E0 LLL Painting Default Basement Horizontal Course Warp
E1 LLL Painting Default Basement Horizontal Course Warp
E2 SSL Wall Default Basement Horizontal Course Warp
E3 SSL Wall Default Basement Horizontal Course Warp
E4 SSL Wall Default Basement Horizontal Course Warp
E8 DDD Wall Default Basement Horizontal Course Warp
E9 DDD Wall Default Basement Horizontal Course Warp
EA DDD Wall Default Basement Horizontal Course Warp
EB WDW Painting Default Upstairs Horizontal Course Warp
EC WDW Painting Default Upstairs Horizontal Course Warp
ED WDW Painting Default Upstairs Horizontal Course Warp
EE THI Tiny Painting Default Upstairs Horizontal Course Warp
EF THI Tiny Painting Default Upstairs Horizontal Course Warp
F0 THI Tiny Painting Default Upstairs Horizontal Course Warp
F1 TTM Painting Default Upstairs Horizontal Course Warp
F2 TTM Painting Default Upstairs Horizontal Course Warp
F3 TTM Painting Default Upstairs Horizontal Course Warp
F4 TTC Painting Default Upstairs Horizontal Course Warp
F5 TTC Painting Default Upstairs Horizontal Course Warp
F6 TTC Painting Default Upstairs Horizontal Course Warp
F7 SL Wall Default Upstairs Horizontal Course Warp
F8 SL Wall Default Upstairs Horizontal Course Warp
F9 SL Wall Default Upstairs Horizontal Course Warp
FA THI Huge Painting Default Upstairs Horizontal Course Warp
FB THI Huge Painting Default Upstairs Horizontal Course Warp
FC THI Huge Painting Default Upstairs Horizontal Course Warp
FD Hole Course Entry Default Basement/HMC Flat Course Entry
FF BitDW Entry Default Lobby BitDW Entry