Template:Object infobox: Difference between revisions

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m (syntax things)
m (more syntax)
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{{!}} '''Hitbox'''
{{!}} '''Hitbox'''
{{!}}
{{!}}
{{#switch: {{{hitbox_radius}}}
{{#switch: {{{hitbox_radius}}} | N/A = No collision with Mario | surface = Collision involves triangles instead of a cylindrical hitbox | cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}}
| N/A = No collision with Mario
| surface = Collision involves triangles instead of a cylindrical hitbox
| cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}}
}}
}}
|}}
|}}

Revision as of 11:21, 20 October 2018

{{object_infobox
|title=
|image=
|hitbox_radius=
|hitbox_height=
|hitbox_down=
|damage=
|speed=
|tangibility_radius=
|interaction_type=
|surfaces=
|related=
|found_in=
|expand=
}}
  • image – an image. Must use {{!}} for a | break symbol in image syntax.
  • title – default pagename, just in case can be changed
  • hitbox_radius, hitbox_height, hitbox_down – stats like height, radius, and down offset. Set hitbox_radius to N/A to indicate no collision and to surface to indicate that the object uses triangles instead of a cylinder
  • damage – how much damage the object deals on contact with Mario
  • damage_hatless – how much damage the object deals if Mario doesn't have his hat
  • tangibility_radius – tangibility radius of the object
  • interaction_type – interaction type of the object
  • surfaces – surfaces type of the object
  • related – similar objects
  • found_in – which course the object is found in.
  • expand – for collapsing the "found in" and "related" lists when they are long. Activate this by writing "expandable" (it is "noexpandable" by default).