Straining

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Revision as of 05:12, 18 October 2018 by JoshDuMan (talk | contribs) (I need to go to bed, sadly. Beginning stuff for this page, I'll add more later.)
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Straining is a technique that Mario can use at any point while in midair in most states. The technique involves how the joystick is angled relative to Mario's facing direction (which cannot be changed midair in most situations). Because of how the mechanic works, it can often become a trade-off of speed vs distance.

Technical explanation

When in the air, the game deals with Mario's intended movement in two directions- forward and sideways (when forward speed is negative, it indicates backwards speed). These two different directions behave differently from one another, although the two are not independent.

Forwards Movement

Sideways Movement

Uses

Although technically straining is always in use while in midair, there are times when it is very important.

  • While building speed in a Pedro spot or via Hyperspeed Grinding, Mario may need to strain in order to avoid breaking free prematurely. This sacrifices some of his speed.