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  • |group= Airborne ..." are checked prior to actually performing any airborne action. See [[Jump#Airborne cancels]].
    10 KB (1,493 words) - 23:25, 19 December 2023
  • ...starting triple jump more consistently, you can hold neutral briefly while airborne during the buffered kick. Doing the whole triple jump with full stick magni
    3 KB (466 words) - 01:52, 22 January 2024
  • ...d will be set to 0. On the contrary, when Mario falls onto a ceiling while airborne, his quarter step will be canceled and his horizontal speed will get set to
    5 KB (894 words) - 01:38, 26 February 2023
  • ...ative speed. The C^ action can be cancelled with a kick, a punch, becoming airborne, or hitting a wall. If it is not cancelled, Mario will slow down and enter
    3 KB (576 words) - 01:59, 3 October 2023
  • |Airborne Red Coins
    15 KB (2,323 words) - 08:03, 16 October 2018
  • ...whether Mario is in a suitable state to grab the owl (fulfilled by several airborne states) and checks if the [[Global Timer|global timer]] has advanced more t
    22 KB (3,872 words) - 01:43, 11 May 2021
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