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- 13:19, 19 May 2024 Soft Bonk (hist | edit) [2,766 bytes] Icecream17 (talk | contribs) (Created page with "{{Action_infobox |title= Soft Bonk |image= |official name= |hex= 0x010208B6 |flags= Air, Invulnerable, Allow Vertical Wind Action |group= Airborne |id= 0x0B6 |into=Airborne cancels: Water Plunge, Squished, Vertical Wind, cancel: Jump Kick, common air knockback step: (intermediate: Thrown Forward, Thrown Backward), Freefall Land (post-intermediate), Hard Backward Ground Kb, Lava Boost |out of= (Pole-wall collision or cancel: Holding P...")
- 00:54, 14 May 2024 Invisible Wall (hist | edit) [1,383 bytes] Macrepeh (talk | contribs) (Created page with "An invisible wall is any area that Mario cannot move through that has no visible collision. There are several types of invisible walls in Super Mario 64. Some invisible walls are intentional and are used to keep Mario from entering certain areas. However, most invisible walls are the result of glitches relating to surface misalignments. =Intended Invisible Walls= ==Untextured Wall Surfaces== The most basic type of invisble walls are merely surface triangles with no asso...") Tag: Visual edit: Switched
- 19:58, 28 April 2024 Turnaround (hist | edit) [28 bytes] Icecream17 (talk | contribs) (the Mario page uses this) Tags: New redirect Visual edit: Switched
- 00:23, 29 March 2024 RTA Guide/90 Star (hist | edit) [344 bytes] Wolfe (talk | contribs) (Created page with "== Category Rules ==") Tags: Mobile edit Mobile web edit Visual edit