Softlock: Difference between revisions

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* Being grabbed by [[Heave-Ho]] or [[Chuckya]] while releasing its clone
* Being grabbed by [[Heave-Ho]] or [[Chuckya]] while releasing its clone
* Being grabbed by [[Chuckya]] while in timestop
* Being grabbed by [[Chuckya]] while in timestop
* Being thrown by a [[Heave-Ho]] while underwater
* Collecting a star in [[Wind|vertical wind]]
* Collecting a star in [[Wind|vertical wind]]
* Activating a star in a [[Parallel Universe|PU]]
* Activating a star in a [[Parallel Universe|PU]]

Revision as of 13:24, 9 July 2018

A softlock occurs when the game is put into a state where, though it has not crashed or ceased functioning, it has been put into a state from which there is no way to exit without resetting the console.

Known Softlocks

  • Repeatedly bonking within a glitchy wall
  • Getting stuck in a Black Room of Death
  • Activating a death, star, or sign text cutscene at the same time as a specific type of star activation cutscene (mainly item box stars)
  • Being grabbed by Heave-Ho or Chuckya while releasing its clone
  • Being grabbed by Chuckya while in timestop
  • Being thrown by a Heave-Ho while underwater
  • Collecting a star in vertical wind
  • Activating a star in a PU