Red Coin: Difference between revisions

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{{object_infobox
{{object_infobox_2
|title= Red Coin
|title= Red Coin
|image= Red_Coin.gif
|image= Red_Coin.gif
|hitbox_radius=100
|group=Level
|hitbox_height=64
|tangibility=1000
|hitbox_down=
|draw=4000
|gravity=
|friction=
|buoyancy=
|interaction=Coin
|damage=
|damage=
|speed=  
|coin_value=2
|tangibility_radius= 1000
|health=
|interaction_type= coin
|radius=100
|surfaces=
|height=64
|related= [[Yellow Coin]] <br> [[Blue Coin]]
|hurtbox_radius=
|found_in= Bob-omb Battlefield, Whomp's Fortress, Jolly Roger Bay, Cool, Cool Mountain, Big Boo's Haunt, Hazy Maze Cave, Lethal Lava Land, Shifting Sand Land, Dire, Dire Docks, Snowman's Land, Wet-Dry World, Tall, Tall Mountain, Tiny-Huge Island, Tick Tock Clock, Rainbow Ride, Tower of the Wing Cap, Vanish Cap under the Moat, Cavern of the Metal Cap, The Secret Aquarium, Wing Mario over the Rainbow, Bowser in the Dark World, Bowser in the Fire Sea, Bowser in the Sky
|hurtbox_height=
|expand=
|offset=
|coins=
}}
}}
'''Red Coins''' are red-colored coins similar to the [[Yellow Coin]]. When Mario touches one, it spawns a [[Secret Number]] and plays a sound. This sound increases in pitch through an octave in every version of the game except the [[Super Mario 64#Japanese|Japanese N64]] and [[Super Mario 64#Shindou|Shindou N64]] versions. When the eighth Red Coin is collected, a [[Red Coin Star]] has a four-frame delay before it spawns at the [[Star Marker]]. Note that spawning a [[100 Coin Star]] has no delay.
'''Red Coins''' are red-colored coins similar to the [[Yellow Coin]]. When Mario touches one, it spawns a [[Secret Number]] and plays a sound. This sound increases in pitch through an octave in every version of the game except the [[Super Mario 64#Japanese|Japanese N64]] and [[Super Mario 64#Shindou|Shindou N64]] versions. When the eighth Red Coin is collected, a [[Red Coin Star]] has a four-frame delay before it spawns at the [[Star Marker]]. Note that spawning a [[100 Coin Star]] has no delay.


No Red Coins load during the level, except in cases of a [[Loading Zone|loading zone]] in the level. Other than [[Wiggler's Red Coins|Tiny-Huge Island's Red Coins]], all Red Coins are found in the main area of a level.
No Red Coins load during the level, except in cases of a [[Loading Zone|loading zone]] in the level. Other than [[Wiggler's Red Coins|Tiny-Huge Island's Red Coins]], all Red Coins are found in the main area of a level.

Revision as of 19:22, 19 March 2019

Red Coin
Red Coin.gif
Technical Constants
Object Group Level
Tangibility Radius 1000
Draw Distance 4000
Hitbox
Interaction Type Coin
Radius 100
Height 64

Red Coins are red-colored coins similar to the Yellow Coin. When Mario touches one, it spawns a Secret Number and plays a sound. This sound increases in pitch through an octave in every version of the game except the Japanese N64 and Shindou N64 versions. When the eighth Red Coin is collected, a Red Coin Star has a four-frame delay before it spawns at the Star Marker. Note that spawning a 100 Coin Star has no delay.

No Red Coins load during the level, except in cases of a loading zone in the level. Other than Tiny-Huge Island's Red Coins, all Red Coins are found in the main area of a level.