RTA Guide/Slip Slidin' Away: Difference between revisions

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{{speedrun_infobox
|title= Slip Slidin' Away
|image= SSA.png
|rta_record=[https://www.youtube.com/watch?v=gGx1AubL968 24.53]
|ss_record=[https://www.youtube.com/watch?v=zOzT4pdW_0o 23.90]
}}
'''Slip Slidin' Away''' is the first mission of [[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]].
'''Slip Slidin' Away''' is the first mission of [[RTA Guide/Cool, Cool Mountain|Cool, Cool Mountain]].


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{{#ev:youtube|LBUdMQdrq94}}
{{#ev:youtube|LBUdMQdrq94}}
== Tips ==
* If doing this with 100 coins, The first red in the route is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands on the ground again. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick -> double jump -> dive) to grab the coin, you want to  delay the buffer kick slightly so that Mario is closer to his peak double jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.


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{{RTA Guide Nav}}
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