Jolly Roger Bay: Difference between revisions

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|overview_2=STROOP- JRB Inside Ship.png
|overview_2=STROOP- JRB Inside Ship.png
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'''Jolly Roger Bay''' is the third course. It can be accessed from the painting in the rightmost room of the first floor of Princess Peach's castle. The door leading to it requires at least 3 Power Stars to be opened.
'''Jolly Roger Bay''' is the third course of ''[[Super Mario 64]]''. It can be accessed from the painting in the rightmost room of the first floor of Princess Peach's castle. The door leading to it requires at least 3 Power Stars to be opened.


==Course Versions==
==Course Versions==
There are three versions of the course that can appear by selecting different stars. Keep in mind that if there are any blue stars (uncollected) present in the star selection menu, then the last version that can be selected is the first blue star and not the stars after it:
There are three versions of the course that can appear by selecting different stars. Keep in mind that if there are any blue stars (uncollected) present in the star selection menu, then the last version that can be selected is the first blue star and not the stars after it:
*'''Version 1''': Accessed by selecting Star 1. The ship is sunken under water, and the eel will be hiding in it.
*'''Version 1''': Accessed by selecting Star 1. The ship is sunken under water, and the eel will be hiding in it. Additionally, there will be fog above the water in this version.
*'''Version 2''': Accessed by selecting Star 2. The ship is floating at the surface of the water, and the eel is relocated at a hole. Bob-omb buddy is available to talk to, allowing the cannon to be unlocked.
*'''Version 2''': Accessed by selecting Star 2. The ship is floating at the surface of the water, and the eel is relocated at a hole. Bob-omb Buddy is available to talk to, allowing the cannon to be unlocked. Star 2 and 6 are also now collectable.
*'''Version 3''': Accessed by selecting Star 3 through Star 6. The ship is floating, the eel is casually swimming, and the bob-omb buddy is available.
*'''Version 3''': Accessed by selecting Star 3 through Star 6. This is version 2, with the exception that the eel will always be swimming around, without a star on its tail.
 
Additionally, the course will be foggy before Star 1 is collected. After it is collected, the course will always be without fog.


==Coins==
==Coins==
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:''Video: [https://youtu.be/7YL8_oLVvpY "SM64 - Treasure of the Ocean Cave - 1x A Presses"] ''
:''Video: [https://youtu.be/7YL8_oLVvpY "SM64 - Treasure of the Ocean Cave - 1x A Presses"] ''


{{Potential|text=With recent developments on Mario's hyperspeed techniques, it is now possible for Mario to accumulate 175 speed, but it is not good enough. If Mario can achieve 280 speed, Mario is able to reach the Chest star from afar by speed conservation. }}
{{Potential|text=With recent developments on Mario's hyperspeed techniques, it is now possible for Mario to accumulate 175 speed, but it is not good enough. If Mario can achieve 262 speed, Mario is able to reach the Chest star from afar by speed conservation. }}


Mario can swim into the pirate's cavern and open the four chests in the correct order. However, the star is 312 units high<ref>[https://youtu.be/xE7hrQ8sHhU?t=2m32s "Star Height" by UncommentatedPannen (TotOC)]</ref>, but the maximum height of a star that a dive recover can reach is only 288 units high. With the nearby objects being either unhelpful (pillars and chests only have hurt hitboxes and horizontal pushing hitboxes, respectively) or not close enough to utilize (goombas), and course geometry not helping (edges too far away to use [[Vertical Speed Conservation|VSC]]), the only way for Mario to collect the star is to jump at the moment.
Mario can swim into the pirate's cavern and open the four chests in the correct order. However, the star is 312 units high<ref>[https://youtu.be/xE7hrQ8sHhU?t=2m32s "Star Height" by UncommentatedPannen (TotOC)]</ref>, but the maximum height of a star that a dive recover can reach is only 288 units high. With the nearby objects being either unhelpful (pillars and chests only have hurt hitboxes and horizontal pushing hitboxes, respectively) or not close enough to utilize (goombas), and course geometry not helping (edges too far away to use [[Vertical Speed Conservation|VSC]]), the only way for Mario to collect the star is to jump at the moment.


There are now investigations on how to build up speed in JRB, as it is proven that 280 speed will be sufficient in reaching the star<ref>[https://youtu.be/amg4kaW1jGg "JRB Chest Star 0x With 280 Speed (Theory)" by Superdavo0001]</ref>, but the method of reaching such speed to use this strategy has yet to be found.
There are now investigations on how to build up speed in JRB, as it is proven that 262 speed will be sufficient in reaching the star<ref>[https://www.youtube.com/watch?v=eJYOQSlNHDA "SM64: JRB Chests 0x with 262 Speed (Hacked)" by nim]</ref>, but the method of reaching such speed to use this strategy has yet to be found.


===Red Coins on the Ship Afloat ''(0x)''===
===Red Coins on the Ship Afloat ''(0x)''===
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