Crash: Difference between revisions

From Ukikipedia
Jump to navigation Jump to search
No edit summary
m (Nim moved page Game Freeze to Crash: Nobody calls it "Freeze")
(No difference)

Revision as of 17:46, 23 June 2018

A Freeze, Crash, or Hardlock is what happens when Super Mario 64's code encounters an error, such as a division-by-zero, that causes the game to stop running and rendering frames. The audio may still play. This is in contrast to a softlock, where the game does still run but is stuck in an indefinite state or a loop where no controller input can change it.

Ways to crash the game