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SuperHamster (talk | contribs) m (Mentioning game in lead) |
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|image= BitFS.png | |image= BitFS.png | ||
|abbreviation=BitFS | |abbreviation=BitFS | ||
| | |terrain=Default | ||
|setting= | |setting=Fiery | ||
|water=None | |water=None | ||
|yellow-coins=56 | |yellow-coins=56 | ||
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|blue-coins= | |blue-coins= | ||
|enemy-yellow=8 | |enemy-yellow=8 | ||
|enemy-blue= | |enemy-blue= | ||
|wing-caps= | |wing-caps= | ||
|metal-caps= | |metal-caps= | ||
|vanish-caps= | |vanish-caps= | ||
|overview_1= | |overview_1= STROOP-_BitFS_1.png | ||
|overview_3= STROOP-_BitFS_3.png | |||
|overview_4= STROOP-_BitFS_4.png | |||
}} | }} | ||
'''Bowser in the Fire Sea''' is the second Bowser level of ''[[Super Mario 64]]''. It is accessed through a hole in the floor behind [[Dire, Dire Docks]], which is behind the 30 star door in the basement. | |||
Collecting the key from this level is required to complete the game as it unlocks the door to go upstairs. | |||
==Coins== | |||
{{BitFS Coins}} | |||
==A Press Counts== | ==A Press Counts== | ||
In the A Button Challenge, it takes | In the A Button Challenge, it takes 1 A press to beat the level (with or without the red coin star) in the 120 star category, because the N64 J version is used. | ||
The | However, it takes 0 A presses to beat the level (with or without the red coin star) in the any% category, because the [[Virtual Console|Wii VC]] version is used instead. | ||
The A press is required to [[Pole Jump|jump off the pole]], which was saved on the [[Virtual Console|Wii VC]] version using the [[Wii VC Round-To-Zero|Wii VC Rounding to Zero]] glitch. | |||
{{Level courses}} |
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