Bowser: Difference between revisions

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|title= Bowser
|title= Bowser
|image= STROOP-_Bowser.png
|image= STROOP-_Bowser.png
|hitbox_type= cylinder
|hitbox_radius= 400
|hitbox_radius= 400
|hitbox_height= 400
|hitbox_height= 400
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'''Bowser''' is the main antagonist of the game. [[Mario]] fights Bowser at the end of each [[Bowser Stage|Bowser stage]] in a circular arena surrounded by five [[bomb]]s. Mario must throw Bowser into these bombs to defeat him. Bowser's moves and HP change after each fight.
'''Bowser''' is the main antagonist of ''[[Super Mario 64]]''. [[Mario]] fights Bowser at the end of each [[Bowser Stage|Bowser stage]] in a circular arena surrounded by five [[bomb]]s. Mario must throw Bowser into these bombs to defeat him. Bowser's moves and HP change after each fight.
 
==Information==
==Information==
Mario can [[List of actions#Picking Up Bowser|grab Bowser's tail]] with a special [[action]] called Picking Up Bowser. This action can be entered by [[diving]] into Bowser or by pressing B when having been near his tail and not having been too far from him since then, and can be done even if the A button is held. Mario then enters [[List of actions#Holding Bowser|Holding Bowser]] when swinging him and finally [[List of actions#Releasing Bowser|Releasing Bowser]] when throwing him. Bowser is a special type of grab called a [[rotational grab]], separate from [[light grab]] and [[heavy grab]]. He updates the [[HOLP]], but appears in front of Mario rather than at the HOLP when released.
Mario can [[List of actions#Picking Up Bowser|grab Bowser's tail]] with a special [[action]] called Picking Up Bowser. This action can be entered by [[diving]] into Bowser or by pressing B when having been near his tail and not having been too far from him since then, and can be done even if the A button is held. Mario then enters [[List of actions#Holding Bowser|Holding Bowser]] when swinging him and finally [[List of actions#Releasing Bowser|Releasing Bowser]] when throwing him. Bowser is a special type of grab called a [[rotational grab]], separate from [[light grab]] and [[heavy grab]]. He updates the [[HOLP]], but appears in front of Mario rather than at the HOLP when released.
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* Dance: Bowser can dance. This stops him from moving or turning for the duration of an animation.
* Dance: Bowser can dance. This stops him from moving or turning for the duration of an animation.
* Breathe fire: Bowser spawns [[fire]] from his mouth in certain patterns.
* Breathe fire: Bowser spawns [[fire]] from his mouth in certain patterns.
* Jump: Bowser jumps, spawning [[Bowser wave]]s.
* Jump: Bowser jumps, spawning [[shockwave]]s.
 
==Second Fight (Bowser in the Fire Sea)==
In [[Bowser in the Fire Sea]], Bowser has an initial HP stat of 1.
 
'''Needs more info!'''
 
==Third Fight (Bowser in the Sky)==
In [[Bowser in the Sky]], Bowser has an initial HP stat of 3.
 
'''Needs more info!'''


'''Add more!!!'''
[[Category:Enemies]]
{{objects}}
[[Category:Objects with Version Differences]]
[[Category:Objects with Global Timer Dependent Behavior]]
[[Category:Objects that Spawn Other Objects]]

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