Address Error Exception: Difference between revisions

Jump to navigation Jump to search
No edit summary
Line 32: Line 32:
| Being pushed off of a hang-able ceiling while in the idle hanging action || No || Doubtful || ''t9'' for start hang. Would potentially cause Mario to stay hanging for a single frame without a ceiling, No effect for idle loop hang t8, last use of t8 set is ''jr t8'' which is never the hang-able value 0x05)
| Being pushed off of a hang-able ceiling while in the idle hanging action || No || Doubtful || ''t9'' for start hang. Would potentially cause Mario to stay hanging for a single frame without a ceiling, No effect for idle loop hang t8, last use of t8 set is ''jr t8'' which is never the hang-able value 0x05)
|-
|-
| Sound glitch || || || Since sound glitch only exists on the original Japanese N64 version, which wasn't released in Wii VC, this cannot be used or exploited in Wii VC legitimately
| Sound glitch || N/A || N/A || Since sound glitch only exists on the original Japanese N64 version, which wasn't released in Wii VC, this cannot be used or exploited in Wii VC legitimately
|-
|-
| Moving the camera immediately when entering [[VCutM]] || || ||
| Moving the camera immediately when entering [[VCutM]] || || ||
|}
|}