Address Error Exception: Difference between revisions

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Revision as of 00:11, 26 March 2019

On the N64's CPU, the VR4300 can throw an Address Error Exception. This occurs when lookup to an invalid or non-existent address occurs, most commonly as a null-reference exception.

Exploits

Because the exception only occurs on the N64 and not the Wii VC it could potentially be exploited. The Wii VC will skip the write or read when the exception would occur. This means that a read from an invalid address into a register will actually leave the register untouched with its last value and resume normal execution.

We can then analyze crashes that cause Address Error Exceptions.

Cause ACE Exploitable Any Exploitable Notes
Exceed the object limit
Have too many objects at once on the screen
Walking at PU speed for only a portion of the 4 quarter steps on a frame
Moving at PU speed with no joystick input for all 4 quarter steps on a frame
Moving at PU speed directly into a wall
Deleting a non-existent file on the File Select Screen
Moving a shadow above surface 12 while it's over OOB
Killing a Monty Mole remotely
Killing an uninitialized Monty Mole No No
Going out of bounds in a room with a painting Address Error Exception
Being pushed off of a hang-able ceiling while in the idle hanging action
Sound glitch
Moving the camera immediately when entering VCutM