User contributions for Sunky
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21 August 2018
- 17:1817:18, 21 August 2018 diff hist +23 Objects →Important Objects: Added link to blue coins. Added "s" to yellow and blue coins Tags: Mobile edit Mobile web edit
- 17:0717:07, 21 August 2018 diff hist −6 Time stop →Proximity Textboxes: Link is now on mario Tags: Mobile edit Mobile web edit
- 14:0114:01, 21 August 2018 diff hist +8 N User:Sunky Created page with "SunkSimp" Tags: Mobile edit Mobile web edit
- 13:3513:35, 21 August 2018 diff hist +108 Backward shell hyperspeed →Execution: Added some stuff Tags: Mobile edit Mobile web edit
- 13:3213:32, 21 August 2018 diff hist +411 N Backward shell hyperspeed Backwards shell hyperspeed is helpful Tags: Mobile edit Mobile web edit
- 13:1213:12, 21 August 2018 diff hist −9 Objects →Important Objects: Just read the guidelines Tags: Mobile edit Mobile web edit
- 13:0413:04, 21 August 2018 diff hist +5 Objects →Important Objects Tags: Mobile edit Mobile web edit
- 13:0113:01, 21 August 2018 diff hist +4 Objects →Important Objects: Added link to stars Tags: Mobile edit Mobile web edit
- 12:5312:53, 21 August 2018 diff hist 0 Challenge →A Button Challenge: My final edit on this. Fixed the amount of stars that can be collect Tags: Mobile edit Mobile web edit
- 12:4412:44, 21 August 2018 diff hist +228 N Power Star Created page with "{{stub}} Power stars are collectables that are required to beat the game without using glitches as well as unlock courses. A star counter will keep track of how many s..." Tags: Mobile edit Mobile web edit
- 04:2504:25, 21 August 2018 diff hist +204 Hyperspeed Water Sliding Added stuff Tags: Mobile edit Mobile web edit
- 04:1304:13, 21 August 2018 diff hist 0 Challenge →A Button Challenge: Sorry Tags: Mobile edit Mobile web edit
- 04:1304:13, 21 August 2018 diff hist 0 Challenge →A Button Challenge: Incorrect amount Tags: Mobile edit Mobile web edit
- 00:4500:45, 21 August 2018 diff hist +235 N Hyperspeed Water Sliding Created page with "Hyperspeed Water sliding (HSWS) is a technique to repeatedly gain speed via C^ sliding then going into water. Going into water conserves sliding speed, which can be used to ga..." Tags: Mobile edit Mobile web edit