Triple Jump: Difference between revisions

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|id= 0x082
|id= 0x082
|into=
|into=
|out of= [[Double Jump Land]], [[Walking]], [[Deaccelerating]]
|out of= [[Double Jump Land]], [[Walking]], [[Decelerating]]
|animation= 0xC1
|animation= 0xC1
|related=
|related=
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** Is not wearing a [[Wing Cap|wing cap]].
** Is not wearing a [[Wing Cap|wing cap]].
** Has more than 20 forward speed.
** Has more than 20 forward speed.
* '''[[Walking]]''' & '''[[Deaccelerating]]''':
* '''[[Walking]]''' & '''[[Decelerating]]''':
** The previous action is the double jump land action.
** The previous action is the double jump land action.
** Pressing A
** Pressing A
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# If the "special triple jump" is unlocked, the action is instead set to the [[Special Triple Jump|special triple jump]] action. This stops the triple jump action.
# If the "special triple jump" is unlocked, the action is instead set to the [[Special Triple Jump|special triple jump]] action. This stops the triple jump action.
# If the B button is pressed, Mario will either enter the [[dive]] action. This stops the triple jump action.
# If the B button is pressed, Mario will either enter the [[dive]] action. This stops the triple jump action.
# If the Z button is pressed, Mario will enter the [[ground pound]] action. This stops the triple jump action.
# If the Z button is pressed, Mario will enter the [[Ground Pound|ground pound]] action. This stops the triple jump action.
# Mario performs the other noises for the jump, depending on the version of the game. <!--Elaborate on this.-->
# Mario performs the other noises for the jump, depending on the version of the game. <!--Elaborate on this.-->
# Now, Mario performs the quarter-frame movement via a full [[Movement_Steps#Air_Step|common air step]]. The landing action is a [[Triple Jump Land|triple jump land]] action and the check has neither the "Check Ledge Grab" and "Check Hang" flags, preventing it from doing so.
# Now, Mario performs the quarter-frame movement via a full [[Movement_Steps#Air_Step|common air step]]. The landing action is a [[Triple Jump Land|triple jump land]] action and the check has neither the "Check Ledge Grab" and "Check Hang" flags, preventing it from doing so.