Lava Boost
- For a tutorial on the RTA trick "Lava Boost", see the Lava Boost RTA guide.
- For a tutorial on the fast red coin cycle in Bowser in the Fire Sea, see the Fire Sea Reds RTA guide.
- If you are looking for the trick in the volcano, see Volcano Lava Boost.
Lava Boost is when Mario jumps after he comes into contact with lava, unless he is slide kicking (onto a lava floor). This action does not require A to be pressed. This is useful for various things, especially in the A Button Challenge.
Lava Boost | |
Properties | |
Hex | 0x010208B7 |
Action Flags | Air, Invulnerable, Allow Vertical Wind |
Action Group | Airborne |
ID | 0x0B7 |
Transitions | |
Into | todo |
Out of | theoretically any non cutscene action except Shell actions when on a lava floor (actionArg 0); many air actions when hitting the lava wall inside LLL's volcano (actionArg 1) |
Other | |
Animation | FIRE_LAVA_BURN |
Transition In
See single jump for more details
- Mario's vertical speed is set to 84.
- If actionArg is 0, Mario's forward velocity is set to 0
Behavior
todo
Gravity
Just like Star Fall, the y-velocity decreases by 3.2 each frame with minimum velocity -65 instead of -75
Applications
Speedrunning
Some speedrunners use Lava Boost as a means to get around levels such as Lethal Lava Land faster. This is primarily useful for skipping long sections of the map, as instead of avoiding damage you can take a couple of hits to clear stars much faster.
Vertical Speed Conservation
If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the A Button Challenge to get to the platform with a spinning heart inside the volcano.