Side Flip

Revision as of 20:58, 18 June 2024 by Icecream17 (talk | contribs) (transition in)

A side flip is a "jump" that is caused when the A button is pressed during the turning around action or the finish turning around action. It gives Mario up to 512 units of vertical distance, equally as high as a backflip. Unlike a backflip, Mario can ledge grab from a side flip.

Side Flip
Properties
Hex 0x01000887
Action Flags Air, Allow Vertical Wind Action
Action Group Airborne
ID 0x087

Conditions for Action to Occur

Mario has to meet two conditions:

  • Mario is either in turning around action or the finish turning around action
  • The A button is pressed

Transition In

See single jump for more details

  1. Mario's vertical speed is set to 62.
  2. Mario's forward velocity is set to 8
  3. Mario's y-facing angle is set to the intended yaw (joystick yaw).

Checks

Whilst Mario in in the side jump action, the following checks are done on Mario:

  • If the B button is pressed, Mario will dive
  • If the Z button is pressed, Mario will ground pound
  • If Mario is able to ledgegrab, he will
  • The game performs vertical wind checks

Behavior

The following behaviors can be observed when Mario side flips:

  • Mario can double jump after landing from the flip
  • The flip sound plays (this is the same sound as when Mario backflips)