Jump Land Stop

Revision as of 00:34, 7 March 2023 by Icecream17 (talk | contribs) (refactor stationary cancels, add into)
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The jump land stop action is an action that Mario passes through when landing that brings him into the idle action.

Jump Land Stop
Properties
Official Name jumpEnd (Jump End)
Hex 0x0C000230
Action Flags Stationary, Allow First Person, Pause Exit
Action Group Stationary
ID 0x030
Transitions
Into Water Plunge, Squished, Standing Death (theoretically), Quicksand Death, Shockwave Bounce, Idle, Quicksand Jump Land, Hold Quicksand Jump Land, Steep Jump, Jump, Double Jump
Other
Animation 0x4E

Behavior

Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.

Before performing the action, stationary cancels are checked.

With the jump land stop action occurring, the following happens:

  1. If Mario is shocked by a Bowser shock wave, his action is set to the shockwave bounce action.
  2. If Mario is entering first person, his action is set to the idle action.
  3. If the A button is pressed:
    1. If quicksand depth is 11 or deeper:
    2. If Mario is on a steep slope:
    3. If Mario is not on a steep slope:
      • If the double jump timer is 0 or Mario is squished, Mario's action is set to the jump action.
      • Otherwise, Mario's action is set to the double jump action.
  4. Now, Mario performs quarter-frame movement via a full common stationary step.
  5. Mario's animation is set/updated for the "land from single jump" animation.
  6. If the animation is over, Mario's action is set to the idle action.