Mario is the main protagonist of Super Mario 64, and is the main object that the player controls.
Action
Nintendo 64
Wii (Virtual Console)
GameCube Controller
Classic Controller
Movement
There are two modes of moving, walking and running. The more the control stick tilts away from the center, the faster Mario moves; the opposite is also true.
Jump
The initial velocity of a single jump is equal to 42 + Horizontal speed / 4.
Double Jump
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After jumping, press when landing on the floor. The initial velocity of a double jump is equal to 52 + Horizontal speed / 4.
Triple Jump
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After double jumping, press A when landing on the floor. With the Wing Cap, you don't need to be moving to do a triple jump, and if you don't cancel it with a ground pound or dive for the first few frames Mario will start flying.
Wall Kick
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Mario must be in the
Sidefip
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Jump button must be pressed while in the turnaround action.