Template:Object infobox: Difference between revisions
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{{#if:{{{hitbox_radius|}}}|{{!}}- style="vertical-align: top;" | {{#if:{{{hitbox_radius|}}}|{{!}}- style="vertical-align: top;" | ||
{{!}} '''Hitbox''' | {{!}} '''Hitbox''' | ||
{{!}} cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}} | {{!}} | ||
#switch {{ {{{hitbox_radius}}} | |||
| N/A = No collision with Mario | |||
| surface = Collision involves triangles instead of a cylindrical hitbox | |||
| cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}} | |||
}} | |||
|}} | |}} | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
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*image – an image. Must use <code><nowiki>{{!}}</nowiki></code> for a <code>|</code> break symbol in image syntax. | *image – an image. Must use <code><nowiki>{{!}}</nowiki></code> for a <code>|</code> break symbol in image syntax. | ||
*title – default pagename, just in case can be changed | *title – default pagename, just in case can be changed | ||
*hitbox_radius, hitbox_height, hitbox_down – stats like height, radius, and down offset | *hitbox_radius, hitbox_height, hitbox_down – stats like height, radius, and down offset. Set hitbox_radius to N/A to indicate no collision and to surface to indicate that the object uses triangles instead of a cylinder | ||
*damage – how much damage the object deals on contact with Mario | *damage – how much damage the object deals on contact with Mario | ||
*damage_hatless – how much damage the object deals if Mario doesn't have his hat | *damage_hatless – how much damage the object deals if Mario doesn't have his hat |
Revision as of 11:20, 20 October 2018
{{object_infobox |title= |image= |hitbox_radius= |hitbox_height= |hitbox_down= |damage= |speed= |tangibility_radius= |interaction_type= |surfaces= |related= |found_in= |expand= }}
- image – an image. Must use
{{!}}
for a|
break symbol in image syntax. - title – default pagename, just in case can be changed
- hitbox_radius, hitbox_height, hitbox_down – stats like height, radius, and down offset. Set hitbox_radius to N/A to indicate no collision and to surface to indicate that the object uses triangles instead of a cylinder
- damage – how much damage the object deals on contact with Mario
- damage_hatless – how much damage the object deals if Mario doesn't have his hat
- tangibility_radius – tangibility radius of the object
- interaction_type – interaction type of the object
- surfaces – surfaces type of the object
- related – similar objects
- found_in – which course the object is found in.
- expand – for collapsing the "found in" and "related" lists when they are long. Activate this by writing "expandable" (it is "noexpandable" by default).