Softlock: Difference between revisions
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* Repeatedly bonking within a glitchy wall | * Repeatedly bonking within a glitchy wall | ||
* Getting stuck in a [[Black Room of Death]] | * Getting stuck in a [[Black Room of Death]] | ||
* Activating a death, star, or sign text cutscene at the same time as a specific type of star activation cutscene (mainly item box stars) | * Activating a death, star, or sign text [[cutscene]] at the same time as a specific type of star activation cutscene (mainly item box stars) | ||
* Being grabbed by [[Heave-Ho]] or [[Chuckya]] while releasing its clone | * Being grabbed by [[Heave-Ho]] or [[Chuckya]] while releasing its clone | ||
* Being grabbed by [[Chuckya]] while in timestop | * Being grabbed by [[Chuckya]] while in timestop | ||
* Collecting a star in [[Wind|vertical wind]] | * Collecting a star in [[Wind|vertical wind]] | ||
* Activating a star in a [[Parallel Universe|PU]] | * Activating a star in a [[Parallel Universe|PU]] |
Revision as of 13:23, 9 July 2018
A softlock occurs when the game is put into a state where, though it has not crashed or ceased functioning, it has been put into a state from which there is no way to exit without resetting the console.
Known Softlocks
- Repeatedly bonking within a glitchy wall
- Getting stuck in a Black Room of Death
- Activating a death, star, or sign text cutscene at the same time as a specific type of star activation cutscene (mainly item box stars)
- Being grabbed by Heave-Ho or Chuckya while releasing its clone
- Being grabbed by Chuckya while in timestop
- Collecting a star in vertical wind
- Activating a star in a PU