Mario: Difference between revisions

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(Created page with "'''Mario''' is the only playable character in ''Super Mario 64''. As such, his behavior is based on what inputs are sent to the game via the Nintendo 64 controller. Hi...")
 
(Created page with "Mario is the main protagonist of Super Mario 64 and he is the main object that the player controls. {| class="wikitable" ! rowspan=2| Action || rowspan=2 | Nintendo 64 ||...")
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'''Mario''' is the only playable character in ''[[Super Mario 64]]''. As such, his behavior is based on what inputs are sent to the game via the [[Nintendo 64 controller]]. His [[position]], [[speed]], and [[Angle|rotation]] can be changed in gameplay, and he can also be made to jump, attack, grab, and perform other moves, which are all basic gameplay features.
Mario is the main protagonist of [[Super Mario 64]] and he is the main object that the player controls.
[[Category:Characters]]
 
[[Category:Objects]]
{| class="wikitable"
! rowspan=2| Action || rowspan=2 | Nintendo 64 || colspan=2 | <span class=explain style=color:inherit title="Nintendo 64 version">Wii (Virtual Console)</span>
|-
! GameCube Controller || Classic Controller
|-
! rowspan=2 | Movement
| [[File:N64-Control-Neutral.png]] || [[File:Gamecube-Control-Neutral.png]] || [[File:Wii-Classic-Lstick-Neutral.png]]
|-
| colspan=3 | There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more Mario moves faster; the opposite is also true.
|-   
! Jump
| [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]]
|-
! rowspan=2 | Double Jump
| [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | After jumping, press when landing on the floor.
|-
! rowspan=2 | Triple Jump
| [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | After double jumping, press when landing on the floor. <br> With the Wing Cap, this action will launch Mario into the air.
|-
! rowspan=2 | Wall Jump
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]]<b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | Mario must face towards a wall to perform this move.
|-
! rowspan=2 | Side/cartwheel flip jump
| [[File:N64-Control-Left.png]] <b style="font-size:18px">+</b> [[File:N64-Control-Left.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Left.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Control-Right.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Left.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Right.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
| colspan=3 | Jump button must be pressed while making a U-turn.
|-
! Backflip
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
! Long Jump
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-A.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-A.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-A.png]]
|-
! rowspan=2 | Ground Pound
| [[File:N64-Button-Z.png]] || [[File:Gamecube-Button-L.png]] || [[File:Wii-Classic-Button-L.png]]
|-
| colspan=3 | Mario must be in mid-air to perform this move.
|-
! Duck / Crouch
| [[File:N64-Button-Z.png]] || [[File:Gamecube-Button-L.png]] || [[File:Wii-Classic-Button-L.png]]
|-
! Crawl
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Control-Neutral.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b>[[File:Gamecube-Control-Neutral.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Neutral.png]]
|-
! Punch
| [[File:N64-Button-B.png]] || [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Left.png]]
|-
! Dive
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Left.png]]
|-
! rowspan=2 | Kick
| [[File:N64-Button-B.png]] || [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Left.png]]
|-
| colspan=3 | Mario must be in mid-air to perform this move.
|-
! Slide Kick
| [[File:N64-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Control-Neutral.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Lstick-Neutral.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Left.png]]
|-
! Sweep Kick
| [[File:N64-Button-Z.png]] <b style="font-size:18px">+</b> [[File:N64-Button-B.png]] || [[File:Gamecube-Button-L.png]] <b style="font-size:18px">+</b> [[File:Gamecube-Button-B.png]] || [[File:Wii-Classic-Button-L.png]] <b style="font-size:18px">+</b> [[File:Wii-Classic-Lstick-Left.png]]
|-
! Rotate/Center camera
| [[File:N64-C-Left.png]] / [[File:N64-C-Right.png]] || [[File:Gamecube-Cstick-Left.png]] / [[File:Gamecube-Cstick-Right.png]] || [[File:Wii-Classic-Rstick-Left.png]] / [[File:Wii-Classic-Rstick-Right.png]]
|-
! Switch camera modes
| [[File:N64-Button-R.png]] || [[File:Gamecube-Button-R.png]] || [[File:Wii-Classic-Button-R.png]]
|-
! rowspan=1 | Zoom in/Look around
| [[File:N64-C-Up.png]] || [[File:Gamecube-Cstick-Up.png]] || [[File:Wii-Classic-Rstick-Up.png]]
|-
! Zoom out
| [[File:N64-C-Down.png]] || [[File:Gamecube-Cstick-Down.png]] || [[File:Wii-Classic-Rstick-Down.png]]
|-
! Pause menu
| [[File:N64-Button-Start.png]] || [[File:Gamecube-Button-Start.png]] || [[File:Wii-Classic-Button-Plus.png]]
|}

Revision as of 10:00, 9 June 2018

Mario is the main protagonist of Super Mario 64 and he is the main object that the player controls.

Action Nintendo 64 Wii (Virtual Console)
GameCube Controller Classic Controller
Movement N64-Control-Neutral.png Gamecube-Control-Neutral.png Wii-Classic-Lstick-Neutral.png
There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more Mario moves faster; the opposite is also true.
Jump N64-Button-A.png Gamecube-Button-A.png Wii-Classic-Button-A.png
Double Jump N64-Button-A.png + N64-Button-A.png Gamecube-Button-A.png + Gamecube-Button-A.png Wii-Classic-Button-A.png + Wii-Classic-Button-A.png
After jumping, press when landing on the floor.
Triple Jump N64-Button-A.png + N64-Button-A.png + N64-Button-A.png Gamecube-Button-A.png + Gamecube-Button-A.png + Gamecube-Button-A.png Wii-Classic-Button-A.png + Wii-Classic-Button-A.png + Wii-Classic-Button-A.png
After double jumping, press when landing on the floor.
With the Wing Cap, this action will launch Mario into the air.
Wall Jump N64-Control-Neutral.png + N64-Button-A.png Gamecube-Control-Neutral.png + Gamecube-Button-A.png Wii-Classic-Lstick-Neutral.png+ Wii-Classic-Button-A.png
Mario must face towards a wall to perform this move.
Side/cartwheel flip jump N64-Control-Left.png + N64-Control-Left.png + N64-Button-A.png Gamecube-Control-Left.png + Gamecube-Control-Right.png + Gamecube-Button-A.png Wii-Classic-Lstick-Left.png + Wii-Classic-Lstick-Right.png + Wii-Classic-Button-A.png
Jump button must be pressed while making a U-turn.
Backflip N64-Button-Z.png + N64-Button-A.png Gamecube-Button-L.png + Gamecube-Button-A.png Wii-Classic-Button-L.png + Wii-Classic-Button-A.png
Long Jump N64-Control-Neutral.png + N64-Button-Z.png + N64-Button-A.png Gamecube-Control-Neutral.png + Gamecube-Button-L.png + Gamecube-Button-A.png Wii-Classic-Lstick-Neutral.png + Wii-Classic-Button-L.png + Wii-Classic-Button-A.png
Ground Pound N64-Button-Z.png Gamecube-Button-L.png Wii-Classic-Button-L.png
Mario must be in mid-air to perform this move.
Duck / Crouch N64-Button-Z.png Gamecube-Button-L.png Wii-Classic-Button-L.png
Crawl N64-Button-Z.png + N64-Control-Neutral.png Gamecube-Button-L.png +Gamecube-Control-Neutral.png Wii-Classic-Button-L.png + Wii-Classic-Lstick-Neutral.png
Punch N64-Button-B.png Gamecube-Button-B.png Wii-Classic-Lstick-Left.png
Dive N64-Control-Neutral.png + N64-Button-B.png Gamecube-Control-Neutral.png + Gamecube-Button-B.png Wii-Classic-Lstick-Neutral.png + Wii-Classic-Lstick-Left.png
Kick N64-Button-B.png Gamecube-Button-B.png Wii-Classic-Lstick-Left.png
Mario must be in mid-air to perform this move.
Slide Kick N64-Control-Neutral.png + N64-Button-Z.png + N64-Button-B.png Gamecube-Control-Neutral.png + Gamecube-Button-L.png + Gamecube-Button-B.png Wii-Classic-Lstick-Neutral.png + Wii-Classic-Button-L.png + Wii-Classic-Lstick-Left.png
Sweep Kick N64-Button-Z.png + N64-Button-B.png Gamecube-Button-L.png + Gamecube-Button-B.png Wii-Classic-Button-L.png + Wii-Classic-Lstick-Left.png
Rotate/Center camera N64-C-Left.png / N64-C-Right.png Gamecube-Cstick-Left.png / Gamecube-Cstick-Right.png Wii-Classic-Rstick-Left.png / Wii-Classic-Rstick-Right.png
Switch camera modes N64-Button-R.png Gamecube-Button-R.png Wii-Classic-Button-R.png
Zoom in/Look around N64-C-Up.png Gamecube-Cstick-Up.png Wii-Classic-Rstick-Up.png
Zoom out N64-C-Down.png Gamecube-Cstick-Down.png Wii-Classic-Rstick-Down.png
Pause menu N64-Button-Start.png Gamecube-Button-Start.png Wii-Classic-Button-Plus.png