Boo: Difference between revisions
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{{stub}} | |||
{{object_infobox_2 | {{object_infobox_2 | ||
|title= Boo | |title= Boo | ||
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|group=General Actor | |group=General Actor | ||
|group2 = Group 9 | |group2 = Group 9 | ||
|modelID=0x54 | |||
|tangibility= | |tangibility= | ||
|draw= | |draw= | ||
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|offset=0 | |offset=0 | ||
|coins= | |coins= | ||
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L2996 Boo Initialization Code] | |||
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file] | |||
}} | }} | ||
'''Boos''' are ghost enemies found in the [[The Castle|Castle Courtyard]] and [[Big Boo's Haunt]]. When Mario looks at them, they turn invisible. Most Boos drop a [[Blue Coin]] upon defeat. | '''Boos''' are ghost enemies found in the [[The Castle|Castle Courtyard]] and [[Big Boo's Haunt]]. When Mario looks at them, they turn invisible. Most Boos drop a [[Blue Coin]] upon defeat. | ||
==Locations== | |||
The following courses have Boos: | |||
*[[Big Boo's Haunt]] | |||
*[[The Castle#Courtyard|Castle Courtyard]] | |||
==Behavior== | ==Behavior== | ||
{{Empty section}} | {{Empty section}} | ||
==References== | |||
<references/> | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
{{objects}} | {{objects}} | ||
[[Category:Objects with Version Differences]] |
Latest revision as of 11:43, 28 September 2024
Boo | |
Technical Constants | |
Object Group | General Actor |
Actor Group | Group 9 |
Model ID | 0x54 |
Hitbox | |
Interaction Type | Hurtbox |
Damage | 3 |
Radius | 140 |
Height | 80 |
Down Offset | 0 |
Code | |
Initialization Behavior Script [1] | |
Behavior Code [2] |
Boos are ghost enemies found in the Castle Courtyard and Big Boo's Haunt. When Mario looks at them, they turn invisible. Most Boos drop a Blue Coin upon defeat.
Locations
The following courses have Boos:
Behavior
References
|