Lava Boost: Difference between revisions
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'''Lava Boost''' is when Mario jumps after he comes into contact with lava, unless he is slide kicking. This action does not require A to be pressed. This is useful for various things, especially in the | {{Action_infobox | ||
|title= Lava Boost | |||
|image= | |||
|official name= | |||
|hex= 0x010208B7 | |||
|flags= Air, Invulnerable, Allow Vertical Wind | |||
|group= Airborne | |||
|id= 0x0B7 | |||
|into= todo | |||
|out of= theoretically any non cutscene action except Shell actions when on a lava floor (actionArg 0); many air actions when hitting the lava wall inside LLL's volcano (actionArg 1) | |||
|animation= FIRE_LAVA_BURN | |||
|related= | |||
}} | |||
'''Lava Boost''' is when Mario jumps after he comes into contact with lava, unless he is slide kicking (onto a lava ''floor''). This action does not require A to be pressed. This is useful for various things, especially in the [[A Button Challenge]]. | |||
==Transition In== | |||
''See [[Single Jump|single jump]] for more details'' | |||
# Mario's vertical speed is set to 84. | |||
# If actionArg is 0, Mario's forward velocity is set to 0 | |||
==Behavior== | |||
todo | |||
==Gravity== | |||
Just like [[Star Fall]], the y-velocity decreases by 3.2 each frame with minimum velocity -65 instead of -75 | |||
==Applications== | ==Applications== | ||
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===Vertical Speed Conservation=== | ===Vertical Speed Conservation=== | ||
If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the [[A Button Challenge]] to get to the platform with a spinning heart inside the volcano. | If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the [[A Button Challenge]] to get to the platform with a spinning heart inside the volcano. | ||
{{actions}} | |||
[[Category:Actions]] | [[Category:Actions]] |
Latest revision as of 21:11, 18 June 2024
- For a tutorial on the RTA trick "Lava Boost", see the Lava Boost RTA guide.
- For a tutorial on the fast red coin cycle in Bowser in the Fire Sea, see the Fire Sea Reds RTA guide.
- If you are looking for the trick in the volcano, see Volcano Lava Boost.
Lava Boost | |
Properties | |
Hex | 0x010208B7 |
Action Flags | Air, Invulnerable, Allow Vertical Wind |
Action Group | Airborne |
ID | 0x0B7 |
Transitions | |
Into | todo |
Out of | theoretically any non cutscene action except Shell actions when on a lava floor (actionArg 0); many air actions when hitting the lava wall inside LLL's volcano (actionArg 1) |
Other | |
Animation | FIRE_LAVA_BURN |
Lava Boost is when Mario jumps after he comes into contact with lava, unless he is slide kicking (onto a lava floor). This action does not require A to be pressed. This is useful for various things, especially in the A Button Challenge.
Transition In
See single jump for more details
- Mario's vertical speed is set to 84.
- If actionArg is 0, Mario's forward velocity is set to 0
Behavior
todo
Gravity
Just like Star Fall, the y-velocity decreases by 3.2 each frame with minimum velocity -65 instead of -75
Applications
Speedrunning
Some speedrunners use Lava Boost as a means to get around levels such as Lethal Lava Land faster. This is primarily useful for skipping long sections of the map, as instead of avoiding damage you can take a couple of hits to clear stars much faster.
Vertical Speed Conservation
If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the A Button Challenge to get to the platform with a spinning heart inside the volcano.