Softlock: Difference between revisions
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* Repeatedly bonking within a glitchy wall | * Repeatedly bonking within a glitchy wall | ||
* Getting stuck in a [[Black Room of Death]] | * Getting stuck in a [[Black Room of Death]] | ||
* Activating a death, star, | * Activating a death, star, sign text, or painting entrance [[cutscene]] at the same time as a specific type of star activation cutscene (mainly item box stars) | ||
* Being grabbed by [[Heave-Ho]] or [[Chuckya]] while releasing its clone | * Being grabbed by [[Heave-Ho]] or [[Chuckya]] while releasing its clone | ||
* Being grabbed by [[Chuckya]] while in [[Timestop]] | * Being grabbed by [[Chuckya]] while in [[Timestop]] | ||
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* Talking to [[Yoshi]] with negative lives (while having 1000 coins) (J only) | * Talking to [[Yoshi]] with negative lives (while having 1000 coins) (J only) | ||
* Talking to [[Yoshi]] while falling off the roof | * Talking to [[Yoshi]] while falling off the roof | ||
Revision as of 13:57, 9 July 2018
A softlock occurs when the game is put into a state where, though it has not crashed or ceased functioning, it has been put into a state from which there is no way to exit without resetting the console.
Known Softlocks
- Repeatedly bonking within a glitchy wall
- Getting stuck in a Black Room of Death
- Activating a death, star, sign text, or painting entrance cutscene at the same time as a specific type of star activation cutscene (mainly item box stars)
- Being grabbed by Heave-Ho or Chuckya while releasing its clone
- Being grabbed by Chuckya while in Timestop
- Being thrown by a Heave-Ho while underwater
- Collecting a star in vertical wind
- Activating a star in a PU
- Talking to Yoshi with negative lives (while having 1000 coins) (J only)
- Talking to Yoshi while falling off the roof