[[File:Punch setup bits tjwk.gif|frame|right|Punch, jump while neutral on the analog, hold up after the double jump, switch to up left after the triple jump, rotate to holding right after the wallkick to ledgegrab]]
[[File:Bits standing tjwk punch.mp4|thumb|Punch, jump while neutral on the analog, hold up after the double jump, switch to up left after the triple jump, rotate to holding right after the wallkick to ledgegrab|class=autoplay]]
The visual axis isn't aligned with the actual hitbox of the axis, if you are going for early cycle you may encounter issues with it. This clip shows where it is actually located on this cycle.
Punch, jump while neutral on the analog, hold up after the double jump, switch to up left after the triple jump, rotate to holding right after the wallkick to ledgegrab