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The player can exploit this by stopping time, collecting a coin, and entering a warp zone. This means that the coin is collected but doesn't unload, so you can return to the area with the coin and repeat. | The player can exploit this by stopping time, collecting a coin, and entering a warp zone. This means that the coin is collected but doesn't unload, so you can return to the area with the coin and repeat. | ||
== Ride Cancelling == | |||
When Mario gets off of a shell, the game sends a "signal" that the shell uses to decide that it should unload. The "getting off a shell" signal overrides other signals, so if the player gets off a shell at the same time as collecting a coin, but the stop riding signal will prevent the coin from actually unloading. | |||
This process can be repeated by using a cloned shell, which allows for the shell to be reused multiple times. |